Animals have always been my friends!
Animal Magnetism Feat 7
General Skill
Prerequisites Master in nature
Here kitty! When you attempt an action to command an animal, you can reattempt the roll, but you must take the second result.
Animals have always been my friends!
General Skill
Prerequisites Master in nature
Here kitty! When you attempt an action to command an animal, you can reattempt the roll, but you must take the second result.
More nature, and times for the one for level 16!
General Skill
Prerequisites legendary in nature
Even elder druids begin to bow to your power. Once per day, you can choose an primal 2nd level spell that is not uncommmon and attempt a DC30 nature check. If you succeed, you cast the spell using as many actions as that spell normally takes. You use either your Charisma or Wisdom as the spell casting ability and are considered legendary proficiency to determine spell casting attack or save DC.
Thoughts?
More nature, and times for the one for more spells!
General Skill
Prerequisites master in nature
You’ve picked to continue to learn even more! Once per day, you can choose an primal 1st level spell that is not uncommmon and attempt a DC25 arcana check. If you succeed, you cast the spell using as many actions as that spell normally takes. You use either your Charisma or Wisdom as the spell casting ability and are considered an expert to determine spell casting attack or save DC.
Thoughts?
How about some love for basic nature spell casting
General Skill
Prerequisites expert in nature
You’ve learned from the forest. Once per day, you can choose an primal cantrip and attempt a DC20 nature check. If you succeed, you cast the spell using as many actions as that spell normally takes. You use either your Charisma or Wisdom as the spell casting ability and are considered an expert to determine spell casting attack or save DC.
Thoughts?
Are you sure??
General Skill
Prerequisites expert in Nature
You pay attention in the forest, and it will take care of you. You gain the the ability to craft and identify potions, alchemical elixirs, and poisons using Nature as the associated skill instead of Craft.
Thoughts?