When I stab you, I’ll stare you right in the eyes!
Up Close and Personal free-action Feat 15
General Skill Flourish
Prerequisite legendary in Stealth
You hurt people up close and personal. You can perform feint as a free action.
Thoughts?
When I stab you, I’ll stare you right in the eyes!
General Skill Flourish
Prerequisite legendary in Stealth
You hurt people up close and personal. You can perform feint as a free action.
Thoughts?
Can’t catch me
General Skill
Prerequisite Legendary in Stealth
It’s hard to even notice when you move. When perform a stride action, the first five foot space you move through does not provoke reactions. Later movement squares that you pass through can provoke reactions of that same stride action.
Thoughts?
They’ll never notice…
General Skill Flourish
Prerequisite expert in Stealth
If you can take stuff without notice, why not put stuff without notice? As a free action you can swap a held item or drawn an item and this action does not have the manipulate trait.
Thoughts?
Leg move no matter what!
General Skill
Prerequisites Master in Stealth
Frequency Once per day
You have to be graceful if you are quite. You can use Stealth checks in place of Acrobatics when making checks. You do not count as being trained or better in Acrobatics however.
Thoughts?
Let’s talk to the king!
General Skill
Prerequisites Legendary in Society
Frequency Once per day
Let’s see if the government will help. You can spend one hour discussing your needs with a local official and attempt a Society check. The DC is usually a standard-difficulty DC of your level. If you succeed, you gain the help of the local official and a NPC of that can help with a CR equal to 3/4 your level, rounded down. This NPC helps you for one week or until the task is completed.
Thoughts?
Let’s combine history and other subjects.
General Skill
Prerequisites legendary in Society
Let’s learn about where these came from. When you attempt a check to learn about a creature using a non-Society skill check and succeed, not only do you learn about its weakness as normal, but the creature gains weakness 10 to all damage till the end of your next turn. You can only do this to a creature once per day, but you can attempt this against each creature you encounter. If you encounter multiple of a same creature, all creatures of the same type only gains weakness 10 to all damage till the end of your next turn, and you can not attempt this against another of the same creatures again that day.
Thoughts?
Use the art of war!
General Skill
Prerequisites master in Society
Frequency Three times per day
Target Allies within 30 feet
The histories can lead us! Attempt a Society check. The DC is usually a standard-difficulty DC of your level. If you succeed, you and all allies within 30 feet gain a +1 competency bonus to attack rolls for one minute.
Thoughts?
We talk about this in history class!
General Skill
Prerequisites master in Society
Frequency Three times per day
You have to know this if you learned history! When you make a recall knowledge action for a non-Society check, you can use Society in place of the normal required skill.
Thoughts?
Who knows how to do this?
General Skill
Prerequisites master in Society
Frequency Once per day
If you don’t know how, ask! You can spend an hour and make a Society check. If the DC of the check equals the DC of any other skill check that you are not trained in but are attempting, you can find a humanoid near you who can succeed for you. They are considered to have succeeded the check. The humanoid must be something that the GM decided can attempt the check and is available to complete the action.
Thoughts?
SHOPPING!
General Skill
Prerequisites master in Society
Frequency Once per day
I know just the place!. You can attempt a Society check and name an item you are looking for. Attempt a Society check with the DC equal to the items level + 10. You must be in an are where the item would be available so being lost in the wilderness will not allow you to buy firearms from a armorer unless the GM approves it. If you succeed, you find a shop that sells the item and will give you 10% discount. You may only attempt this once per day.
Thoughts?