Ring Side Report- RPG review of Pathfinder GM Core

Product– Pathfinder GM Core

System- Pathfinder 2nd Ed

Producer– Paizo

Price– $ 59.99 here https://paizo.com/products/btq02eok?Pathfinder-GM-Core 

TL; DR– Good but maybe not needed 97%

Basics– ORC TO THE RESCUE!  GM Core is the new ORC version of the Pathfinder 2nd Ed GM book.  That’s really it.

Mechanics or Crunch– What’s here is good and gives some solid advice for GMs.  It covers everything from adventure building to treasure disbursement.  I like whats here, but it needs more.  I want a random item table.  They have item tables, but throw in a random mechanic for what to give out.  I can find it online, but if I’m dropping 60 for a book, I want to think a bit less.  I also need a bit more guidance on some things.  Crafting is ALWAYS a pain as players want free stuff and GMs need to keep the system from breaking.  Some walkthrough would help a bunch here.  What’s in the book is good, but I need just a bit more.  4.5/5

Theme or Fluff– Theme covers some ground in this book.  You have everything here from how to deal with at-table situations to the world of Golarion.  I may not need some of this but new GMs and new players to Pathfinder are going to find some use of this book.  5/5

Execution– It’s Paizo and they made a book. The book reads well, skims easy, and has hyperlinks.  It’s all the things I need and want in a book. 5/5

Summary– This is a solid book.  My main issue is what isn’t here compared to what is.  I can find answers and tables online, but for the price I expect it here.  Now, here is the issue- do I tell you to buy this book? And that’s a solid maybe.  If you have the previous book, then you honestly will be ok without this one.  It’s not bad, but Pathfinder 2nd Ed didn’t really change in a massive way between the OGL and ORC in my opinion.  And honestly, I think that was the goal.  If you know what you’re doing this might be a pass, but if you are new or don’t have a GM guide for 2nd Ed, get this book! 97%

Daily Punch 1-10-24 Mind Slap occult cantrip for Pathfinder 2nd Ed

Can’t leave out occult!

Mind Slap One-action  Cantrip 1

Attack Cantrip Concentrate manipulate mental
Traditions occult
Range 30 feet; Targets 1 creature
Defense AC


You rapidly damage the mind of an enemy. Make a ranged spell attack roll against the target’s AC. On a hit, the target takes 2 mental damage (double damage on critical hit).


Heightened (+1) The damage increases by 1.

Thoughts?

Daily Punch 1-8-23 Elemental Poke arcane and primal cantrip for Pathfinder 2nd Ed

Alright, we’ve been using archive too much. Solid resources, but let’s move onto the new fancy book!

Elemental Poke One-action  Cantrip 1

Attack Cantrip Concentrate manipulate electricity/fire/cold/acid
Traditions arcane primal
Range 30 feet; Targets 1 creature
Defense AC


You quickly fling a ball of elemental material at an enemy. Choose acid, cold, electricity, or fire. Make a ranged spell attack roll against the target’s AC. On a hit, the target takes 2 damage of the chosen type (double damage on critical hit).


Heightened (+1) The damage increases by 1.

Thoughts?

Daily Punch 1-5-23 Divine Force divine cantrip for Pathfinder 2nd Ed

I paid for all those actions, I want to use them!

Divine Force  Cantrip 1

Attack Cantrip Concentrate manipulate Sanctified Spirit or Void
Traditions divine
Cast [one-action] somatic
Range 30 feet; Targets 1 creature
Defense AC


You quickly slap toward an enemy and your deity continues the push. Choose spirit or void. You can’t cast this spell if you don’t have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target’s AC. On a hit, the target takes damage of the chosen type equal to 2. On a critical hit, the spell also pushes the enemy five feet away from you. The spell gains the trait of the alignment you chose.


Heightened (+1) The damage increases by 1.

Thoughts?

Daily Punch 1-3-24 Inner Channeling Eldritch Armor feat for Pathfinder 2nd ed

I want actions! I paid for that whole turn, I’m gonna use it!

Inner Channeling reaction Feat 4

Archetype
Archetype Eldritch Armor
Prerequisites Eldritch Armor Dedication

Trigger you are the target of a non-magic melee or ranged attack and the attack does not hit you and you are aware of the attacker


You funnel excess spell energy into your own body. You gain temporary hit points equal to the highest level spell or heightened spell you cast last turn.

Thoughts?

Daily Punch 1-1-23 Four Arms skeleton feat for Pathfinder 2nd Ed

Four eyes? how about four arms?

Four arms Feat 5

Skeleton


You spend enough times learning how a body is built to build your own body! You’ve stolen the shoulders and arms of another dead and now wear them. You have four arms. These can carry and manipulate items and attack just like your own arms and hands, but you do not gain additional actions with them.

Thought?

Ring Side Report- RPG review of Pathfinder Player Core

Originally posted at www.throatpunchgames.com, a new idea every day! 

Product– Pathfinder Player Core

System- Pathfinder 2nd Ed

Producer– Paizo

Price– $59.99 here https://paizo.com/products/btq02eoj?Pathfinder-Player-Core 

TL; DR– Superficial but needed changes.  100%

Basics– It’s Pathfinder 2nd ed-AGAIN!  Player Core is the ORC approved, non OGL version of Pathfinder.  Spoilers for this one- If you liked Pathfinder 2nd Ed, you’re gonna like this.  If you HATED Pathfinder 2nd ed, you’re still not gonna like this!  Let’s look at the parts.

Mechanics or Crunch– This is the exact mechanics you saw in the original Pathfinder 2nd Ed book.  The system’s basic mechanic is level based bonuses with ability bonuses to a d20.  If you would like a deeper breakdown check out our original review here https://throatpunchgames.com/2019/08/18/ring-side-report-pathfinder-rulebook-2nd-ed/. It’s a solid game. 5/5

Theme or Fluff– Like Golarion?  If you liked 1st Ed and you like the previous 2nd Ed world, then you will like this.  Nothing really changed in this book aside from switching out what classes made the cut:  witch is in but paladin/champion is out. Things do not drastically change with this new book, but I liked the old book too.  5/5

Execution– Paizo does good books.  Layout, text, pictures, and words all flow well.  What this book does differently than the last one is some edits to explain some concepts better.  I think this is the distinction between the two versions.  Also, since we moved from the OGL to the ORC some game terms changed, and honestly despite it being mostly superficial, these are good changes I like.  I can sum this up in one example spell LEVEL vs spell RANK.  Those two things mean the EXACT same thing.  BUT, too many new players get confused when you say level with spells, and anyone with any experience with games can tell you about a 3rd level wizard, shocked they only get 2nd level spells.  Now, that’s gone.  That right there is worth this five out of five. 5/5

Summary– Welp this review can be summed up as “if you liked Pathfinder core rulebook you will like Player Core, and if you hate Pathfinder 2nd Ed, you won’t come back for this one!”.  And that’s about it.  The elephant in the room is “was this needed?”.  And honestly, not really and yes.  Not really because this book’s biggest changes are cosmetic.  The cosmetic updates are welcome, but are really just surface changes as the base mechanics haven’t changed.  I like them, so that’s not an issue.   And completely needed because WotC hinted at major changes and this book makes Paizo stand on its own with its own rules and systems.  So, your mileage will vary as you can get quite far with an old player book and have a blast, but if you have holiday money and want to get into Pathfinder 2.1 (since this isnt as big a change as DnD 3 to 3.5, not even close), then this is a great book to buy and play.  100%

Daily Punch 12-28-23 Arcane After Response Eldritch Armor archetype feat for Pathfinder 2nd Ed

more power means more response!

Arcane After Response [reaction]Feat 8

Archetype
Archetype Eldritch Armor
Prerequisites Eldritch Armor Dedication
Trigger An opponent hits you and you do not reduce the damage.
Requirements You must have cast a spell last turn


You response to a strong hit by encasing yourself in residual spell energy. After you are hit by an enemy attack and you do not reduce the damage with an activated ability, you gain a circumstance bonus to your AC equal to the last spell level you cast till the start of your next turn.

Thoughts?

Daily Punch 12-25-23 Extreme Eldritch Armor archetype feat for Pathfinder 2nd Ed

Let’s get to the cap!

Extreme Eldritch Armor Feat 10

Archetype
Archetype Eldritch Armor
Prerequisites Eldritch Armor Dedication, Expanded Eldritch


Your magic has fully empowered your body. You gain the armor proficiency feat for heavy armor and can apply your full spell casting ability score place of a required Strength score for armor requirements.

Thoughts?

Daily Punch 12-22-23 Expanded Eldritch Armor archetype feat for Pathfinder 2nd Ed

Keep building up!

Expanded Eldritch Armor Feat 6

Archetype
Archetype Eldritch Armor
Prerequisites Eldritch Armor Dedication


You’ve learned to further channel your magical might into your body. You gain the armor proficiency feat for medium armor and can apply your spell casting ability score up to 16 in place of a required Strength score for armor requirements.

Thoughts?