Daily Punch 3-28-25 Freezing Cloud spell for Pathfinder 2nd Ed

Freezing Cloud [two-actions] Spell 3

Concentrate Cold Manipulate
Traditions arcane, primal
Mystery tempest
Range 500 feet; Area 20-foot burst
Defense Reflex; Duration sustain, up to one minute


You cause a small storm to freeze everyone in an area. At the start of a creatures turn, a target in the area must make a reflex saving throw.
Critical Success The creature is unaffected.
Success The creature takes half damage and is not slowed.
Failure The creature takes 3d6 cold damage and is slowed 1.
Critical Failure The creature takes 6d6 cold damage and is slowed 2.


Heightened (+1) The damage increases by 2d6.

Daily Punch 4-8-24 Badger Summer primal spell for Pathfinder

a burst of cold in the spring….

Badger Summer one-action Spell 7

Manipulate fire
Traditions primal
Area 30-foot burst around caster; Target All creatures in area
Defense basic Reflex


You bring the gift of summer into the heart of fall for but a moment. All enemies in the area dealt 4d10 fire damage and must attempt a Fortitude save. All allies in the area are soothed by the fire and restore 4d10 hit points.

Thoughts?

Daily Punch 2-5-24 Whipping Vine primal spell for Pathfinder 2nd Ed

Let’s make a second level one action arcane spell!

Whipping Vine one-action Spell 2

Concentrate Summon
Traditions primal
Range touch
Duration sustained up to 1 minute  


With a thought you summon a bark vine to grow up in your space. The vine protects you from others attempting to come near your. The vine has the reactive strike ability that triggers if a target enters within five feet of you or attempts to leave being next to you. As an attack, make a melee spell attack against AC.
Critical Success The target is pushed 10 feet, dealt 2d8 bludgeoning damage, and knocked prone.
Success The target is pushed 5 feet, dealt 1d8 bludgeoning damage, and their movement action ends.
Failure The target is unaffected.

Thoughts?

Daily Punch 1-26-24 Vine Wrap primal spell for Pathfinder 2nd Ed

let’s make a one action primal level 1!

Vine Wrap one-action Spell 1

Manipulate Plant Wood
Traditions Primal
Range 30 feet; Targets 1 creature
Defense Reflex, Duration  1 minute


You quickly throw a tangle of roots at a creature rapping them up in its grasp.
Critical Success The creature is unaffected.
Success The creature takes a -10-foot circumstance penalty to speed for 1 round.
Failure The creature gains the grabbed condition for the duration but can attempt an escape check against your spell DC to end the condition.
Critical Failure The creature gains the grabbed and slowed 1 condition for the duration but can attempt an escape check to end the condition. Slowed 1 does not end until the target escapes.

Thoughts?