Daily Punch 3-10-36 Gains skill feat for Pathfinder 2nd Ed

Get those gains!


Gains Feat 2

Skill


 You work out! You get one boost to attribute modifiers. If an attribute modifier is already +4 or higher, it takes two boosts to increase it; you get a partial boost and must boost that attribute again at a later level to increase it by 1.
Special: You can take this feat again, but if you do and apply it to the same attribute as you did before, you only get a partial boos.

Thoughts?

Daily Punch 1-26-26 Talk no Jutsu skill feat for Pathfinder 2nd Ed

HA! Now we are FRIENDS!


Talk no Jutsu Feat 2

General Skill
Prerequisites expert in Intimidation


Sometimes you can yell someone into friendship. When you succeed at an intimidation check, the target becomes friendly if you succeed on a second demoralize check . The target remains friendly until you take a hostile action against the target or its ally’s

Thoughts?

Daily Punch 11-27-25 Baffle with BS skill feat for Pathfinder 2nd Ed

Just listen to me, I know something!

Baffle with BS Feat 4

General Skill
Prerequisites: expert in Arcana, Lore (any one), Nature, Occultism, or Religion.


You know a thing or two, so obviously you know what is going on. When you are interacting in a manner where the skill you would be involved, you can substitute your knowledge check for a deception. diplomacy, or intimidation check instead.

Thoughts?

Daily Punch Seconds Count thievery skill feat for Pathfinder 2nd Ed

Did I just get mugged?

Seconds Count reaction Feat 7

General Skill
Prerequisite master in Thievery
Trigger You fail but not critically fail a steal attempt


If you mess up, why not buy some time. When you fail but not critically fail a steal attempt, you can replace the item you are attempting to steal with an item of equal weight. The target will not realize that you failed, but will notice in 12 seconds, two turns.

.

Thoughts?

Daily Punch 3-24-25 Mug thievery skill feat for Pathfinder 2nd Ed

Respect the classics of Final Fantasy!

Mug reaction Feat 15

General Skill
Prerequisite legendary in Thievery
Trigger You successfully complete a steal attempt


Why not stab after you steal? When you successfully complete a steal attempt, you may immediately make a basic melee attack at your currently base attack bonus. If the enemy was considered flat footed to you, it is still considered flat-footed for the attack as well .

.

Thoughts?

Daily Punch 3-20-25 Steal and Stroll thievery skill feat for Pathfinder 2nd Ed

And then you get away

Steal and Stroll one action Feat 15

General Skill Flourish
Prerequisite legendary in Thievery


Don’t stand where you just stole. As a single action you can attempt a thievery check to steal and a stealth check as part of a stride stride action. Regardless of your checks, you still complete your stride but may provoke reactions as normal if the targets are aware of you.

.

Thoughts?

Daily Punch 3-18-25 Split Second Reaction thievery skill feat for Pathfinder 2nd Ed

I got this!

Split Second Reaction reaction Feat 15

General Skill
Prerequisite legendary in Thievery
Trigger A hazard is sprung within 30 feet of you; Frequency once per day


WATCH OUT! When a hazard is sprung within 30 feet of you, you can stride 30 feet and attempt a disable device check. If you succeed, the hazard does not trigger and you gain one success toward disabling the hazard. If you fail, the hazard triggers as normal.

.

Thoughts?