Daily Punch 7-24-24 Dodging Aim athletics feat for Pathfinder 2nd Ed

Time for level 8!

Dodging Aim Feat 7

General Skill
Prerequisites expert in athletics


Move quick and you can get the shot! You no longer provoke a reactive strike when you make a ranged attack within the reach of a creature with the reactive strike ability.

Thoughts?

Daily Punch 7-19-24 Arcane Master arcana skill feat for Pathfinder 2nd Ed

the last arcane feat, and times for the one for level 20!

Arcane Master Variable actions Feat 20

General Skill
Prerequisites legendary in arcana


You’ve master through study what only wizards know Once per day, you can choose an arcane 3rd level spell that is not uncommmon and attempt a DC35 arcana check. If you succeed, you cast the spell using as many actions as that spell normally takes. You use either your Charisma or Intelligence as the spell casting ability and are considered legendary proficiency to determine spell casting attack or save DC.

Thoughts?

Daily Punch 7-17-24 Disrupt Arcane Bindings arcana feat for Pathfinder 2nd Ed

More arcana, and times for the one for level 18!

Disrupt Arcane Bindings One action Feat 15

General Skill
Prerequisites legendary in arcana


If magic holds it together, you can tare it apart! When you succeed at a recall knowledge check against a specific creature that would require arcana to study, you can instead of learning facts give a +4 status bonus to attacks against that creature to all allies. This must be done for each specific creature and only last for one minute.

Thoughts?

Daily Punch 7-15-24 Arcane Expertise arcane skill feat for Pathfinder 2nd Ed

More acrobatics, and times for the one for level 16!

Arcane Expertise Variable actions Feat 15

General Skill
Prerequisites legendary in arcana


You’ve learned so much you can hang with the most talented wizards now! Once per day, you can choose an arcane 2nd level spell that is not uncommmon and attempt a DC30 arcana check. If you succeed, you cast the spell using as many actions as that spell normally takes. You use either your Charisma or Intelligence as the spell casting ability and are considered legendary proficiency to determine spell casting attack or save DC.

Thoughts?

Daily Punch 7-12-24 Adverse Interactions arcana skill feat for Pathfinder 2nd Ed

time for level 12!

Adverse Interactions Reaction Feat 7

General Skill
Prerequisites master in arcana


If you know how it works, you can know how it doesn’t work! Once per day, when an arcane spell is cast that you can see and are aware of, you can attempt a counteract check. If successful, you prevent the spell from being cast and the caster loses the spell slot as if was cast.

Thoughts?

Daily Punch 7-10-24 Arcane Potion arcana skill feat for Pathfinder 2nd Ed!

time for level 12!

Arcane Potions Feat 7

General Skill
Prerequisites master in arcana


There HAS to be an application from one of these textbooks! Once per day, you can make a arcana check in place of a crafting check to make an alchemical item with the bomb trait following all crafting rules except for cost of that item and that it only takes on hour to prepare the item. If you succeed you produce the item of that level that last for one day.

Thoughts?

Daily Punch 7-8-24 Arcane Dilatant arcane skill feat for Pathfinder 2nd Ed

More acrobatics, and times for the one for level 10!

Arcane Dilatant Variable actions Feat 7

General Skill
Prerequisites master in arcana


You’ve picked continue to learn even more! Once per day, you can choose an arcane 1st level spell that is not uncommmon and attempt a DC25 arcana check. If you succeed, you cast the spell using as many actions as that spell normally takes. You use either your Charisma or Intelligence as the spell casting ability and are considered an expert to determine spell casting attack or save DC.

Thoughts?