Where was I again?
Second Nature Feat 15
General Skill
Prerequisites legendary in nature
Where was I again. When you fail a Nature skill check, you can reroll the check but you must take the second result.
Thoughts?
Where was I again?
General Skill
Prerequisites legendary in nature
Where was I again. When you fail a Nature skill check, you can reroll the check but you must take the second result.
Thoughts?
TRUE NATURE POWER!
General Skill
Prerequisites legendary in nature
You know the woods. When in a natural setting, you can use Nature in place of Survival for all skill checks and actions.
Thoughts?
TRUE NATURE POWER!
General Skill
Prerequisites legendary in nature
Even natural titans bow to you. Once per day, you can choose an primal 3rd level spell that is not uncommmon and attempt a DC35 nature check. If you succeed, you cast the spell using as many actions as that spell normally takes. You use either your Charisma or Wisdom as the spell casting ability and are considered legendary proficiency to determine spell casting attack or save DC.
Thoughts?
Nature provides the best cover
General Skill
Prerequisites Master in nature
Hide in nature. When you are in a natural setting, you can make a Nature check in place of Stealth checks to hide.
Thoughts?
You have learned how to navigate by nature alone.
General Skill
Prerequisites Master in nature
Let me get my barring’s… You attempt a nature check with a DC equal to a standard-difficulty DC equal to your level. If you succeed, you know exactly where you are in the world. The GM can assign a different DC based on the circumstances or equal to the DC of any magic effects obscuring your location.
Animals have always been my friends!
General Skill
Prerequisites Master in nature
Here kitty! When you attempt an action to command an animal, you can reattempt the roll, but you must take the second result.
More nature, and times for the one for level 16!
General Skill
Prerequisites legendary in nature
Even elder druids begin to bow to your power. Once per day, you can choose an primal 2nd level spell that is not uncommmon and attempt a DC30 nature check. If you succeed, you cast the spell using as many actions as that spell normally takes. You use either your Charisma or Wisdom as the spell casting ability and are considered legendary proficiency to determine spell casting attack or save DC.
Thoughts?
More nature, and times for the one for more spells!
General Skill
Prerequisites master in nature
You’ve picked to continue to learn even more! Once per day, you can choose an primal 1st level spell that is not uncommmon and attempt a DC25 arcana check. If you succeed, you cast the spell using as many actions as that spell normally takes. You use either your Charisma or Wisdom as the spell casting ability and are considered an expert to determine spell casting attack or save DC.
Thoughts?
How about some love for basic nature spell casting
General Skill
Prerequisites expert in nature
You’ve learned from the forest. Once per day, you can choose an primal cantrip and attempt a DC20 nature check. If you succeed, you cast the spell using as many actions as that spell normally takes. You use either your Charisma or Wisdom as the spell casting ability and are considered an expert to determine spell casting attack or save DC.
Thoughts?
Are you sure??
General Skill
Prerequisites expert in Nature
You pay attention in the forest, and it will take care of you. You gain the the ability to craft and identify potions, alchemical elixirs, and poisons using Nature as the associated skill instead of Craft.
Thoughts?