Pain for more gain!
Death for Life Free action Feat 8
Mystic
Things die, and you help that along for your own gain. Once per turn when you deal damage on a turn to a creature, your vitality pool gains hit points equal to half your level.
Thoughts?
Pain for more gain!
Mystic
Things die, and you help that along for your own gain. Once per turn when you deal damage on a turn to a creature, your vitality pool gains hit points equal to half your level.
Thoughts?
More fun with stealing life!
Uncommon Concentrate Focus Mystic Vitality Void
Range touch; Targets 1 living creature and one ally in touch range
Defense basic Fortitude
Your touch pulls life and vigor in equal measure. You deal 6d6 void damage to the living target. You heal the chosen ally hit Points from your vitality pool equal to half the void damage the target takes (after applying resistances and the like).
Heightened (+1) The damage increases by 2d6.
Time to get some crazy spells!
Mystic
You have learned the dark art of stealing life to heal life. You learn the Vitality Drain epiphany spell. https://throatpunchgames.com/2025/11/05/daily-punch-11-4-25-vitality-drain-mystic-spell-for-starfinder-2nd-ed/
Thoughts?
Time for pain and gain!
Uncommon Concentrate Focus Mystic Vitality
Range 30 feet
Targets 1 living creatures
Defense basic Fortitude
Your will pulls the life from a target and into your vitality pool. You deal 3d6 void damage to the target. Your vitality pool gains Hit Points equal to the void damage the target takes (after applying resistances and the like).
.
Heightened (+1) The damage increases by 1d6.
Thoughts?
Pain!
Mystic
Frequency Once per day
The fuel for the network comes from strange places. The next spell you cast that targets a single creature fills your vitality nexus with hit points equal to the damage dealt to that target.
Thoughts
Clang, clang, clang goes the hammer!
Mystic
Frequency Once per minute.
Fuel for the network grows from the strike of the foe. Make one to tree strikes following the rules for multiple attack penalty as normal. Your vitality network regains 5 hit points per strike you made.
Thoughts
My pain is your gain
Mystic Vitality
Trigger An enemy targets you a Strike or spell and the roll succeeds or you roll a failure on a save against a foe’s harmful spell.
Pain for gain. Your vitality network absorbs the lose of your life. Your vitality network regains 1 hit point for every three points of damage you sustain, rounded down.
Thoughts
I got a coupon for that!
Mystic
Life returns to you. For every four hit points you use to heal any ally from your vitality pool, after all your actions end, you regain 1 hit point to your vitality pool.
Thoughts
Hit points!
Mystic
You’ve be granted additional life from the universe. Your vitality network gains 1 additional hit point per round. When you are master in spell DC, it gains 2 additional hit points per round and when you’re legendary, it regains an additional 3 hit points per round.
Thoughts?
Sure, play a agile balloon
BARATHU
Those are pretty flexible tendrils! You treat all weapons you wield as having the agile trait.
Thoughts?