Daily Punch 10-20-23 Break a Leg skeleton ability for DCC RPG

I want to swing an ulna!

Break a Leg
Type: actionRange: N/ADuration: 1 day or until you put the weapon back as an actionSave: none
GeneralYou break off a bone and can use it as a weapon
Manifestationroll 1d4: (1) You snap off a limb (2) You full off a rib to use as a dagger (3) grab your tibbia to use as a club (4) You pull off your jaw to use as a scythe.
1Failure, ability may not be used againt that day and you fall down requiring your next action to stand up
2-11Lost. Failure
12-13You break off a bone that you can use as a 1d4 weapon for 1 day. You can put the bone back and roll again as an action.
14-17You break off a bone that you can use as a 1d6 weapon for 1 day. You can put the bone back and roll again as an action.
18-19You break off a bone that you can use as a 1d8 weapon for 1 day. You can put the bone back and roll again as an action.
20-23You break off a bone that you can use as a 1d10 weapon for 1 day. You can put the bone back and roll again as an action.
24-27You break off a bone that you can use as a 1d12 weapon for 1 day. You can put the bone back and roll again as an action.
28-29You break off a bone that you can use as a 3d4 weapon for 1 day. You can put the bone back and roll again as an action.
30-31You break off a bone that you can use as a 3d6 weapon for 1 day. You can put the bone back and roll again as an action.
32+You break off a bone that you can use as a 3d8 weapon for 1 day. You can put the bone back and roll again as an action.

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