Daily Punch 3-12-24 Rapid Movements adept power for Shadowrun 6th Ed

On to ludacrise speed!

Rapid Movements
Cost: 2 PP per level
Activation: minor action
You move so fast its hurts! After activating this power, you can make one attack per round as a minor action for (Magic) combat rounds. At the end of those combat rounds, experience drain equal to the 2 x level of this power, which you can resist as normal.

Thoughts?

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