Originally posted at www.throatpunchgames.com, a new idea every day!
Product- Pathfinder Society Scenario #5-17: Stranded on Yesterday’s Tide
System- Pathfinder 2nd Ed
Producer- Paizo
Price- $8.99 here https://paizo.com/products/btq03tyu?Pathfinder-Society-Scenario-517-Stranded-on-Yesterdays-Tide
TL; DR- Solid story with a divisive 1st act. 93%
Basics- TIME LOOP! When the god died, time ran in a circle. What happens to those stuck in it? Can you get them out?
Mechanics or Crunch- The adventure is a good one, but influence is a dividing factor. Influence encounters are something that divides players. It’s a mechanical way to make social encounters work, but some players absolutely hate them. This starts with one. That will either make you love this adventure or start off weak. From there it gets better and enters surprising levels of Cthulhu mythos. And that’s always fun. 4/5
Theme or Fluff- Mystery, into combat, and then Cthulhu. That’s the ingredients of a solid four hours of fun. I love the story and enjoy everything it has to offer.5/5
Execution- It’s Paizo. They know this. they know how to lay out an adventure. 5/5
Summary- I enjoyed this one but not everyone will. The influence-focused encounters will make some players mad, but others will find their stride. Then it’s combat and skills to win the day. Those are always fun, so all players will enjoy everything after the first act. Fun, but something to keep in mind. 93%
