Joints just seize up!
Arthralgia Item 1+
Usage held in 1 hand; Bulk L
Activate [one-action] (manipulate)
Arthralgia causes your joints to literally freeze up limiting your movements as you can’t move.
Arthralgia (Minor)Item 1
Price 3 gp
Bulk L
When this is consumed you gain 1d4 persistent cold damage and enfeebled 1 condition. The flat check ends both conditions, and the enfeebled condition does decrease until the flat check is succeeded.
Arthralgia(Lesser)Item 5
Price 30 gp
Bulk L
When this is consumed you gain 2d4 persistent cold damage and enfeebled 1 condition. The flat check ends both conditions, and the enfeebled condition does decrease until the flat check is succeeded.
Arthralgia (Moderate)Item 9
Price 150 gp
Bulk L
When this is consumed you gain 2d4 persistent cold damage and enfeebled 1 condition. The flat check ends both conditions, and the enfeebled condition does decrease until the flat check is succeeded, but the flat check is DC 17.
Arthralgia (Greater)Item 13
Price 600 gp
Bulk L
When this is consumed you gain 3d4 persistent cold damage and enfeebled 1 condition. The flat check ends both conditions, and the enfeebled condition does decrease until the flat check is succeeded.
Arthralgia (Major)Item 15
Price 1,300 gp
Bulk L
When this is consumed you gain 3d4 persistent cold damage and enfeebled 1 condition. The flat check ends both conditions, and the enfeebled condition does decrease until the flat check is succeeded, but the flat check is DC 17.
Arthralgia (True)Item 19
Price 8,000 gp
Bulk L
When this is consumed you gain 4d4 persistent cold damage and enfeebled 1 condition. The flat check ends both conditions, and the enfeebled condition does decrease until the flat check is succeeded.
Thoughts?
