Daily punch 2-12-13

It’s time for some Shadowrun get negative qualities! This time with a touch of Johnny Nemmonic and something I want for my own character…

Negative quality
Data carrier
+5-in your head is a data device that you can’t access. You lose 0.5 essence and one person is looking for it.
+15-as +5but a group of people is looking for it.
+30- as+15 but the group is a megacorp or similar group and the device is linked to a cranial bomb. Any attemp to remove the data without the password must pass a hacking + computer check with 10 successes or trigger the bomb.

Thoughts?

Daily Punch 2-11-13

Saw a few movies and thought of this trait for pathfinder

 

Obsessive Compulsive Fanaticism- Mental Trait-Your character is obsessed with a single interest.  This can range from a love of Gothic architecture to goblin language verb conjugation.  On any knowledge roll that is closely related to your interest, you gain a +5 bonus to the roll.  However, whenever an object of your obsession is nearby and you are not actively working with or discussing it, you take a -2 penalty to all skill rolls.

 

Thoughts gang?

Silver Screen Smackdown-Hansel & Gretel: Witch Hunters

Let’s do something new!  For for DnD at the movies.  This time its Hansel and Gretel: Witch Hunters.

My wife and I go to movies and see all the DnD that is in them.  This one is DnD TASTIC!

TL;DR-Not bad/not great, its what most DnD games turn into.

Summary-Hansel and Gretel grow up and become witch hunters.  They hunt a few witches, learn about themselves, we all laugh, we all cry…And go home.

Rating-3/5-Its a semiforgettable action movie full of anachronism.  Some people hate that, some are ok.  I spent most of the movie making fun that the characters could not pick a time period.  Funny lines abound.  An hour later you wont remember what happened   Its ok for the money and at least worth a rental.

The DnD in the Movie-My wife and I spent our time identifying what spells the witches were casting at any given time.  “Ok she just did produce flame…”  House explodes  “You’re wrong, it was fireball.”  …..”Well she must be pretty powerful, she just hit that dude with a command spell too blow his own head off.”    Even better the finally of the movie was that the characters find out how to cast Bless Weapon.  Also a main hidden point of the movie is that the main characters have a permanent protection from evil spell cast upon them.

Stupidest moment-Hansel is diabetic.  he wears a watch to remind himself to take in insulin.  During the final fight, guess what goes off….  REALLY!  You couldn’t set that thing an hour ahead to keep this shit from happening?!  Second best-my wife and arguing in hushed tones over if Hansel was type one or type two diabetic.

Comeuppance to Ed-The movie is about hunting witches.  I watched it and was openly mocking my wife because she is pagan and calls herself a witch.  I was having a grand old time…then we meet the troll.  He does some thing and ends up saving a main character.  When asked why the troll saved someone, he replies in his gravelly voice “Trolls serve witches.”  When asked his name, he replied, of course, “Edward”  From then on, my wife could not saying that I serve her…. yep all fun and games until it comes back to bite you on the ass….

Daily Punch 2-8-13 and Ring Side Report Agricola

First the Daily Punch and then my thoughts on Agricola

How about another Feat for Pathfinder?

Advanced Leadership-Feat-Requires Leadership-You gain +5 to your leadership score and the maximum level of your cohorts is increased by +3 with a maximum equal to your level.

 

Thoughts on That?

 

Now the Ring Side Report on Agricola!  TL;DR-This game is awesome!

Art-First thing you seen when you see a game is how it looks.  Shallow I know, but true.  The box looks cartoony and it always made me hesitate on this game.  (We’ll get to how wrong I was later).  The box are is mirrored on the game cards, but not really represented to well the parts of the game.  The game tokens are mostly colored wood.  Not bad, but not great.  I would have liked different shapes.   However, the cartoonyness of the of the cards does make this game seem pretty friendly. 8/10

Players-2-5  Games scale pretty well for the number of players. 9/10

Game-play: This is a Eurogame about worker placement.  The end goal is the most number of points after 14 turns.  At the end of some turns you must feed your workers.  At the same time you gain resources and use those to buy items to build on your farm.  At the end you score points for the number of each thing you have.  However, you dont score one to one.  Something you get 4 points for 10 items, but other you get 4 points for 5 cows.  It plays fast and fun. 8/10

Theme:  The theme if building your farm and family.  Like any good farm, you diversify.  The points reward diversification.  Home run 10/10

Easy of learning:  You need a bit of explanation and you have to think a bit in advance and adjust when you opponents take the option you want.  If you are playing cutthroat, it might not be as much fun, but the group I played with was fun.  7/10

Competitiveness:  You don’t attack each other directly, but my taking the options others want.  If you want a game where you attack each other , don’t play this.  However, since you don’t directly hurt each other, my wife and I could play this and not end up at each others throats!  2/10

 

End Summary:  Great family game with some depth.  Lots of different game strategies emerge base on some randomness.  Great fun!  Give it a try if you can.

Daily punch 2-6-13

Turn about is fair play for the mages in shadowrun

Twined souls-positive quality-10bp-you may bind two spirits to you. The cost to bind these spirits is doubles and the only perform half as many tasks. However when you give a command to one spirit, both spirits perform this task.

Thoughts?

Daily Punch 2-5-13

Playing Shadowrun tonight, and man do I wish I had this for those extra hard fights

Networked Drones-ranked program-This program allows several different drones to be networked and follow an action as if each drone was given the same action through a simple action.  The cost of this item is equal to the sum of all pilot programs for each drone.  The networked drones all use the rank of the pilot check equal to the lowest pilot check used to determine the cost of this program.

Thoughts?

Daily Punch 2-4-13

Well last night I tried to post late, and WordPress was down.  Here we go again.  A metamagic feat for DnD Next and Pathfinder

Diminished Spell-Through shier power of will, you hold back the furry of your spells-Feat Metamagic-You may voluntarily reduce the DC of your spell by 2 or take a -4 penalty on a attack roll for a spell to make the damage from your spell subdual.

 

Something my players with they had last weekend!

Thoughts?

Daily punch 2-1-13

Lets go back to my failure idea. I’ve bounced this idea around the Internet, and this seems like the consensus for pathfinder

Expanded failure range-feat-for any skill check that you may fail, but are allowed a range to fail within such as disable device, your new failure range is 5 +your ability modifier.

Thoughts gang?

Daily Punch 1-31-13

I think its time to build everything Ive been working on into a nice package.

 

Cleric (archetype) Divine Protector

Willing Healer-As per Ultimate Combat p41

Channel Energy-may only channel positive energy as per Ultimate Combat p41

Shield Dependence-A Divine Protector must use a shield engraved with the holy symbol of his deity.  This counts as his holy symbol for spell casting

Combat Protection-A Divine Protector may give his shield bonus to AC to a willing ally within reach as a swift action.  The Divine Protector losses this bonus to AC and the ally gains this bonus untill the start of the Divine Protector’s next turn.  At level 5 and every 5 levels after that the AC bonus from the shield is increased by +1 for the Divine Protector or any ally he uses Combat Protection on.

Bonus Feat-At level 2, the Divine Protector gains Efficient Healing as a bonus feat.  At level 5, the Divine Protector gains Radiant protection as a bonus feat.  At level 8, the Divine Protector gains Divine Guidance as a bonus feat.

Ok gain, here is my first try at an archetype.  Thoughts?