Daily Punch 10-27-15 Diehard Feat for DnD5e

What?!  No Diehard feat in DnD5e?  Let’s fix this!

Diehard

You are a solid tower of stone.  No blow can fell you unless it would drop a kingdom.  Gain the following benefit:

  • Increase your Constitution by 1 to a maximum of 20 or gain proficiency on Constitution saving throws.
  • When you are reduced to 0 or fewer hit points, but not killed outright, you may make a Constitution saving throw with the DC equal to 5 + half damage dealt.  If you succeed, you are instead reduced to 1 hit point.
  • Gain advantage on Death saving throws.

Thoughts?  Too much? Too little?  I’d like to hear what you have to say!

Daily Punch 10-20-15 Seeing Red feat for Pathfinder

Seeing Red (Combat)

When you’re about to die, you feel the most alive!

Prerequisite(s): Diehard or Orc.

Benefit(s): When you are at 0 or fewer hit points and make a full attack, you gain one additional attack at your full attack bonus.

Thoughts?

Daily Punch 10-15-15 Haphazard Slash feat for Pathfinder

Haphazard Slash (Combat)

Sometimes you just need to get that last hit in there to not die!  It might not be pretty, it might not even be graceful, but if the other guy is dead, later in the bar it can be the most amazing attack ever swung!

Benefit: When you make a full attack, you can gain one extra attack at your lowest attack bonus  – 5.  This may result in a negative attack bonus.  Add all other modifiers to this last attack as normal.

Thoughts?

Daily Punch 10-14-15 No Lost Blade Time feat for DnD 5e

How much is a feat worth?  Who would take a feat for just one extra attach each turn?  Let’s find out.

No Lost Blade Time

You blades move quickly.  So much so it’s a blur to the eye.  You gain a bonus action each turn that can be used to make a single extra attack.  This is not an extra attack action, but a single attack.  If you are welding two weapons, you may make an attack with each weapon.  If you have the action surge power, you may spend your action surge to take two full attack actions as part of the bonus action.

Thoughts?  Is this too much, not enough, or just about right?

Daily Punch 10-12-15 Scald spell for Shadowrun 5e

I’m teaching at a college, and in chem class we’re covering specific heat.  Water has the highest specific heat I can think of.  Let’s use that in SR!

Scald
(INDIRECT, ELEMENTAL)
Type: P Range: LOS Damage: P
Duration: F rounds Drain: F + 2
Geyser
(INDIRECT, ELEMENTAL)
Type: P Range: LOS (A) Damage: P
Duration: F rounds Drain: F + 4
You know why the Stuffer Shacks Soupper Bites burn you so hard?  It’s the filling!  A few crazy mages are doing the same to their enemies.  It’s a tougher spell as it mixes water and fire magic at the same time, but it hurts like the dickens!  This spell hits either one target with a ball of super heated water or several targets.  The target(s) are all dealt fire damage as heat with none of that nasty extra fire in the area.  This damage is treated as fire for purposes of resisting and reducing damage.  However, what does happen is the targets are covered in boiling water that sticks on the target doing damage.  At the start of the targets first action each turn on its first initiative pass that turn, after the first the target is delta force – the number of rounds since the spell was cast fire damage again as the boiling water burns the target over time.  A target can avoid the subsequent damage by using a complex action to remove its soaked clothing or by brushing off the water.  If a mage critically cliches while casting this spell, the spell goes off prematurely and coats the mage in the water causing damage as if the spell was cast on the character.

Thoughts?

Daily Punch 10-09-15 Calculating fighting style for DnD 5e

How about someone who thinks through his/her actions instead of charges in?  Let’s make that happen…

Calculating

When you take the attack action, you can forgo your first attack as part of that action and instead gain an extra reaction this round.  You can take this reaction at any time until the start of your next turn.  Also, if you gain an extra attack via two weapon fighting, you must give up the attack that has your ability bonus added into damage.

Thoughts?

Daily Punch 10-8-15 Shield the Faithful cantrip for DnD 5e

I like characters that protect others.  Let’s make a cantrip for clerics who do less damage but help a bit more.

Shield the Faithful

Abjuration cantrip

Casting Time: 1 action

Range: 50 feet

Components: V,S

Duration: Instantaneous

Choose a creature in range.  That creature get +1 to armor class until the start of your next round, and then choose a creature engaged with the primary target to make a Constitution saving throw.  On a failure, that creature is bathed in scorching light and takes 1d6 radiant damage.

The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Thoughts?

Daily Punch 10-07-15 Awesome Rage feat for DnD 5e

Today, let’s build on the rage barbarians already get.

Awesome Rage

You are a true source of carnage on the battlefield and a terror to behold.  None can withstand your fury!  Gain the following:

  • While raging, you can reduce the number of rounds you rage by 1/2.  If you do so, you gain advantage on all Strength-based attacks.
  • Double the damage done from your Rage Damage class feature.
  • While raging, you have also have advantage on all Constitution checks and Constitution saving throws.

Thoughts?