Daily Punch 1-6-13 Demons Tear’s

Well I’m back from vacation, what did I miss?  How about I get my butt bad to work and make you some stuff form my head!  First up, Pathfinder/DnD items I’ve been thinking about since reading the Adversary.

 

Demon’s Tears

Slot none; Aura varies with CR of demon it comes from transmutation; CL varies with CR of demon it comes from; Weight 1 oz per dose

DESCRIPTION

This small vile contains a some of the purest, clearest liquid in the multiverse.  The vile contains demon tears that have been freely given by a demon that is truly sorrowful for whatever transgression it performed.  Most demons do not ever produce a single dose of this in eternity, but as the demons grow older and some are reminded of their past and experience a moment of true regret.  All demon lords have a vile either from when they were lower ranking demons or when they arose to their station.  This vile is hidden deep away for fear it will be used against him/her/it.
Use

If you look deeply into the vile, the vile will show you in the waters the nature of the sin the demon is sorrowful of.  If applied to a lower ranking demon, that demon is either instantly changed to its mortal form or destroyed if it never had a mortal form.  This destroys the tear forever.  To change a demon of the same level, you need six doses.  To change a demon of a higher level, you need 36 doses. The power of six continues all the way up to the highest demon of the abyss needed 666 does each taken from a different lord of the abyss.

Demon tiers work across demon types.

DESTRUCTION

Wish or Miracle will not destroy a dose of Demon’s tears.  However, if thrown on the ground or mixed into water, the tear can evaporate with the light of a new moon.

 

 

Daily Punch 12-25-13 The Manhattan Project Alternative Card Setup

I LOVE The Manhattan Project.  But, I have a problem with how the card drop.  Inspired by Suburbia (board game, not the movie), I have a new way to set up the cards.

Below I have pictures for each of the the card types.  Each type is set up in four rows.  The top row is the standard start cards.  Below that I have the cards for set “A”, then set “B”, and finally set “C”.  At the start of the game, you shuffle the separate sets independently.  Then you stack the B card set on the C card set without shuffling.  Then you put the A set on top on the pile.  You then set up the game as normal.  Look at the cards below and give me your thoughts.

*NOTE*-I just saw I lost a card for the universities-The One Engineer to four general work card goes in the “C” set for the universities.

5 4 2 1 3

Daily Punch 12-24-13 Santa’s Sleigh for Pathfinder

In honor of Christmas, let’s stat up Santa’s Sleigh for Pathfinder!

 

Santa’s Sleigh

Aura overwhelming transmutationCL 30th; Slot none; Weight 2000 lbs.

DESCRIPTION

This is a simple, large sleigh made of red lacquered wood.  It comfortably sits three regular people or one larger person and a small person.  Behind the seat sits an enormous bag that looks too big to be lifted.

 

The sleigh grants the power of time stop for as long as the driver desires, but allows the user to freely leave the sleigh and maintain the effect.  The sleigh also allows any normal animal the ability to pull the sleigh conferring the powers of flight and freedom of movement to them and the sleigh.

The bag is a bag of holding that has infinite space with no size restrictions.

Any animals pulling the sleigh are continually affected the the spell hero’s feast as are the driver and any passengers.

Any driver is given the ability to teleport without error to and from the sleigh with a distance of one mile.  The driver is given clairaudience-clairvoiance with a range of 1 mile.

The sleigh is not affected by any antimagic fields.

While the driver has control of the sleigh, he may do no evil act.  If the driver does, the sleigh instantly returns to its creator.

Daily Punch 12-23-13 Coins of Tracking item for Pathfinder

How about another pathfinder magic item for RPG superstar?

Coins of Tracking

Aura light divination; CL 5th

Slot —; Price 2,000 gp; Weight 20 lbs.

Description

Favored by dragons the world over, this spell is to locate a pile of treasure.  When created, a focus coin is selected that will lead anyone who holds it to a pile of 1000gp.  When a character holds this coin, a character will feel a pull toward the largest pile of the 1,000gp.  If the pile is divided equally, a character will feel pulls toward each pile.  If the character holds a portion of the 1,000gp, the focus coin will pull toward the remaining piles of gold.

Construction Requirements

Craft Wondrous Item, Locate Object; Cost 1,000 gp

 

Thoughts?

Daily Punch 12-20-13 Lucky Coin Item for Pathfinder

I want to try to RPG superstar, what do you guys think about a lucky coin….

Lucky Coin

Aura strong divination CL 10th; Weight 
Slot none; Price 4,000 gp

DESCRIPTION

This just looks like a gold coin.  Maybe you see a strange glint off the coin from time to time, but its normal in every other aspect.  When you hold this coin, three times per day you gain a +1 bonus to any skill check .

CONSTRUCTION REQUIREMENTS

Craft Wondrous ItemCost  2,000 gp

Pure Luck Creation

When you finish an extraordinarily hard battle at the end of a major quest (ie. killing a dragon or destroying a lich), you may grab one coin from its hoard or treasure vault.  Then roll 6d10.  If the total of all the dice is 6, the coin is now a Lucky Coin.  Otherwise, this coin is normal.  You may only do this once per battle.

 

Thoughts?

Daily Punch 12-17-13 Reaction Spell Metamagic Feat

How about some love for Pathfinder?    What about making a spell happen whenever you want?

 

Reaction Spell (Metamagic)

You prepare a spell to go off whenever you want.

Benefit: You prepare a spell to go off exactly when you want it.  Any time you could use a free action, you may cast the spell you prepared as a reaction spell.

This feat can not be applied to any spell with a casting time of a turn.

Level Increase: +4 (a reaction spell uses up a spell slot four levels higher than the spell’s actual level.)

Daily Punch 12-16-13 Sending Spell Kit for DnD Next

Reading “The Advasary”, and the mentioned an item.  I felt its time ti got stats in DnD Next.

 

Sending Kit

Common Magi Item

Price: 100gp

This is a kit packaged in a simple metal box.  The metal box is simple tin, but designed to prevent the contents from being damaged.  Inside are two glass vials and two slip of paper.  One slip of paper  contains instructions written in common with phonetic pronunciation of magic words written on it.  The second is a magic scroll to power the magical ritual.  The metal box contains a painted diagram of how to mix the vials as well as pictures of how and where to draw the symbols to power the ritual inside the metal container.  The entire item is considered “idiot proof” and designed to be used when the user is in great distress.

This are now considered standard equipment for Harpers operating out of Waterdeep.

Property: This is an extremely simple compartmentalized version of the Sending Spell.  It follows all rules of the sending spell, however, it is designed so any character even those without Arcane/divine spell casting can use this item.