Daily Punch 1-29-24 Confound occult spell for Pathfinder 2nd Ed

more one action spells! now 1st level occult!

Confound one-action Spell 1

Manipulate Emotion Mental
Traditions Occult
Range 30 feet; Targets 1 creature
Defense Will, Duration  1 round


You cause the mind of a target to stumble a bit..
Critical Success The creature is unaffected.
Success The target takes a -1 circumstance check on their next check, save, or attack.
Failure The target is stupefied 1..
Critical Failure The target is frightened 1 and stupefied 1.

Thoughts?

Daily Punch 1-26-24 Vine Wrap primal spell for Pathfinder 2nd Ed

let’s make a one action primal level 1!

Vine Wrap one-action Spell 1

Manipulate Plant Wood
Traditions Primal
Range 30 feet; Targets 1 creature
Defense Reflex, Duration  1 minute


You quickly throw a tangle of roots at a creature rapping them up in its grasp.
Critical Success The creature is unaffected.
Success The creature takes a -10-foot circumstance penalty to speed for 1 round.
Failure The creature gains the grabbed condition for the duration but can attempt an escape check against your spell DC to end the condition.
Critical Failure The creature gains the grabbed and slowed 1 condition for the duration but can attempt an escape check to end the condition. Slowed 1 does not end until the target escapes.

Thoughts?

Daily Punch 1-24-24 Minor Cuts arcane spell for Pathfinder 2nd Ed

Let’s keep doing some one action spells!

Minor Cuts Spell 1

Attack Evocation
Traditions arcane
Cast [one-action] somatic
Range 30 feet; Targets 1 creature


You throw a bolt of blades at at target. Make a spell attack against the target. On a hit, you cause persistent bleeding causing 1d3 persistent damage. On a critical hit, double the persistent damage.


Heightened (+1) The persistent damage increases by 1d3.

Thoughts?

Daily Punch 1-22-24 fluttering Wings monk feat for Pathfinder 2nd Ed

My wife and I were watching some crazy Hong Kong kung fu and taught this one up.

Fluttering Wings [reaction]Feat 6

Monk
Archetype Martial Artist*
Prerequisites Crane Stance
Trigger An enemy approaches with in your melee range.
Requirements You are in Crane Stance
* This archetype offers fluttering wings at 8th level.


Your limbs constantly move to keep your foes at bay. Make a melee attack against the triggering foe. On a hit, you deal no damage, but instead you push the foe five feet and end their stride. On a critical hit, you instead move them five feet and knock them prone. They may take additional stride actions either as part of their current action or as a separate action to move toward you however.

Thoughts?

Daily Punch 1-17-24 Protective Arc great sword feat for Pathfinder 2nd Ed

Back to the archetype we are building!

Protective Arc 1 Action Feat 8

Archetype
Archetype Great Sword
Prerequisites Great Sword Dedication


You have practiced enough to not only protect yourself but your friends. When you take the ready shield action with a two handed sword, when an enemy attack you or an ally with in your melee range, you can use your reaction to do a shield block to reduce damage for either yourself or your ally using your sword.

Thoughts?

Daily Punch 1-15-24 Minor Anointment divine spell for Pathfinder 2nd Edition

I want some one action spells for each rank and tradition! let’s do this!

Minor Anointment 1 Action Spell 1

Manipulate Mental
Traditions divine
Range 5 feet Target 1 creature
Duration 1 round


You quickly call down the glory of your god to sooth and assist a friend. Your target gains a +1 status bonus to AC until the end of your next turn and restore 1d4 hit points in the target.
Heightened(+1) The amount of healing increases by 1d4.

Thoughts?

Ring Side Report- RPG review of Pathfinder GM Core

Product– Pathfinder GM Core

System- Pathfinder 2nd Ed

Producer– Paizo

Price– $ 59.99 here https://paizo.com/products/btq02eok?Pathfinder-GM-Core 

TL; DR– Good but maybe not needed 97%

Basics– ORC TO THE RESCUE!  GM Core is the new ORC version of the Pathfinder 2nd Ed GM book.  That’s really it.

Mechanics or Crunch– What’s here is good and gives some solid advice for GMs.  It covers everything from adventure building to treasure disbursement.  I like whats here, but it needs more.  I want a random item table.  They have item tables, but throw in a random mechanic for what to give out.  I can find it online, but if I’m dropping 60 for a book, I want to think a bit less.  I also need a bit more guidance on some things.  Crafting is ALWAYS a pain as players want free stuff and GMs need to keep the system from breaking.  Some walkthrough would help a bunch here.  What’s in the book is good, but I need just a bit more.  4.5/5

Theme or Fluff– Theme covers some ground in this book.  You have everything here from how to deal with at-table situations to the world of Golarion.  I may not need some of this but new GMs and new players to Pathfinder are going to find some use of this book.  5/5

Execution– It’s Paizo and they made a book. The book reads well, skims easy, and has hyperlinks.  It’s all the things I need and want in a book. 5/5

Summary– This is a solid book.  My main issue is what isn’t here compared to what is.  I can find answers and tables online, but for the price I expect it here.  Now, here is the issue- do I tell you to buy this book? And that’s a solid maybe.  If you have the previous book, then you honestly will be ok without this one.  It’s not bad, but Pathfinder 2nd Ed didn’t really change in a massive way between the OGL and ORC in my opinion.  And honestly, I think that was the goal.  If you know what you’re doing this might be a pass, but if you are new or don’t have a GM guide for 2nd Ed, get this book! 97%

Daily Punch 1-10-24 Mind Slap occult cantrip for Pathfinder 2nd Ed

Can’t leave out occult!

Mind Slap One-action  Cantrip 1

Attack Cantrip Concentrate manipulate mental
Traditions occult
Range 30 feet; Targets 1 creature
Defense AC


You rapidly damage the mind of an enemy. Make a ranged spell attack roll against the target’s AC. On a hit, the target takes 2 mental damage (double damage on critical hit).


Heightened (+1) The damage increases by 1.

Thoughts?

Daily Punch 1-8-23 Elemental Poke arcane and primal cantrip for Pathfinder 2nd Ed

Alright, we’ve been using archive too much. Solid resources, but let’s move onto the new fancy book!

Elemental Poke One-action  Cantrip 1

Attack Cantrip Concentrate manipulate electricity/fire/cold/acid
Traditions arcane primal
Range 30 feet; Targets 1 creature
Defense AC


You quickly fling a ball of elemental material at an enemy. Choose acid, cold, electricity, or fire. Make a ranged spell attack roll against the target’s AC. On a hit, the target takes 2 damage of the chosen type (double damage on critical hit).


Heightened (+1) The damage increases by 1.

Thoughts?