Daily Punch 10-31-14 Expanded Knowledge feat for Pathfinder

How about one more feat in the Knowledge is Power feat chain?

 

 

Expanded Knowledge [Teamwork]

You’ve seen some stuff, and you know how to make sure your friends know what to do.

Prerequisite-Shared Knowledge, Knowledge is Power

Benefit-Instead of gaining an extra bonus for every 10 you exceed a knowledge check for the Shared Knowledge feat, you and your allies gain a bonus for every 5 your check exceed by.

 

 

Thoughts?

Daily Punch 10-30-14 Shared Knowledge feat for Pathfinder

I like the idea of knowledge skills really helping in combat.  How about a team work feat for that?

 

Shared Knowledge [Teamwork]

You know how to direct a fight and get your friends into the fray.

Prerequisite:  Knowledge is Power

Benefit: You can make the same check as the Knowledge is Power feat with the change that the benefits are for every 10 you beat the check by.  Every friendly creature in a 30 feet radius gain the benefits of your new Knowledge is Power feat.  Whatever benefit you choose, all creature gain those bonuses.

 

 

Thoughts?

Daily Punch 10-29-14 Knowledgeable Fighter archetype for Pathfinder

Ok,with the Knowledge is Power feat, I think my Knowledge-based fighter archetype is ready to roll.

 

Knowledgeable Fighter

You’ve studied in class, listened to the bards, or learned on your own, but in either case, you see the true power of knowledge and how you can hurt others with it.

 

Knowledgeable Fighter (EX)

Gain the Knowledge is Power feat (https://throatpunchgames.com/2014/11/01/daily-punch-10-28-14-knowledge-is-power-fighter-archetype-for-pathfinder/) at first level as your bonus feat.  You must take this as your bonus feat.  Also, all knowledge skills are now class skills for you.  Replaces Bonus 1st Level Feat

 

On the Job Training (EX)

Increase the number of skill ranks you gain each level by 1.  Chose an additional knowledge skill.  You are now trained in that skill.  This replaces Bravery.  Gain this ability again whenever you would have an increase in the bravery skill and cumulative.

 

Lessons Learned (EX)

Choose either Armor Training or Weapon Training.  When you would gain a this ability, gain a +1 to all knowledge skills you are trained in instead.  This replaces weapon training or armor training. Gain this ability again whenever you would have an increase in the ability you choose to replace.  This ability is cumulative.

 

Knowledge Mastery (EX)

When you would gain either the Weapon Mastery or Armor Mastery, based on the choice you made for your Lessons Learned class feature, you instead gain this feature.  When you would gain a bonus from your Knowledge is Power feat to either attack, defense, or saves, now gain a bonus to attack, defense, and saves equal to the total bonus before the bonus would split instead.  This replaces Weapon Mastery or Armor Mastery.

Daily Punch 10-28-14 Knowledge is Power Feat for Pathfinder

How about a fighter who looks over his opponents instead of just rushing in?  Here is the starter feat for the archetype.

 

Knowledge is Power

You’ve learned through experience or books what you need to do when.

Benefit: When you encounter a creature, you may make a knowledge check using the appropriate skill with DC equal to 10+creature CR.  If you succeed, you gain a +1 to either attack, saves, or defense against the creature.  These bonuses may be separated however you choose among attack, defense, and saves.  The bonus gains by this power increases by +1 for every 5 you succeed by.

Daily Punch 10-17-14 Society Patron Vanity for Pathfinder

Played a ton of Pathfinder Society this weekend, and I was surprised by the number of people who didn’t want to roll for a day job.  Some of these people just wanted to have their characters do something else.  How about some support for those people….

 

Follower

Patron( 5pp): Be it an art collector, someone who likes to hear your stories, a leader of the Pathfinders, or a wealthy person at your church, someone has taken an interest in you.  This patron will now pay for you to adventure full time removing your need for a day job roll.  After each adventure, you gain five times your current level for your day job roll instead of rolling any skill.

 

 

Thoughts?

 

 

Daily Punch 10-13-14 Replicator for Pathfinder

Numeria is in full swing, but I was kind of surprised that the artifacts list missed the most obvious item from Star Trek

 

 

Replicator                  Technological Artifact

Slot   none                      weight varies

Capacity   varies         Usage  See Text

 

A replicator is a box of various sizes ranging from a small foot, by foot, by foot desk model to a horse sized models.  This device will create any object that the user can describe to the device with a knowledge(engineering) check equal to the craft check of the object.  The device can only create one object per day and must be provided with enough raw materials (skymetal, gold, rocks, biological material) to create the object with the value equal to the cost of the item.  The entire process takes less the one minute but must be uninterrupted, or the object is destroyed and the components lost.  The number of charges varies based on the size of the object created.

 

Size Charges
1ftx1ftx1ft 25
4ftx4ftx4ft 125
10ftx10ftx10ft 625

 

Thoughts?

Daily Punch 10-10-14 Uncontrolled Aggression flaw for Pathfinder

We all fly off the handle sometimes.  How about a problem that you ahve to face in Pathfinder because of it?

 

 

Uncontrolled Aggression

When you get mad, all you see is red!

When you take damage from an enemy, you must make a DC 5+Creature CR will save.  If you fail, that creature must die.  You can not stand to see the creature taken alive or knocked unconscious.  Other player characters are immune to this effect.