Magic armor, but no magic weapon spell in pathfinder? let’s make this happen!
MAGIC Armor
School transmutation; Level cleric 1, paladin 1, ranger 1, sorcerer/wizard 1
Casting Time 1 standard action
Components V, S
Range touch
Target One suit of armor
Duration 1 min./level
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)
Magic armor gives a suit of armor a +1 enhancement bonus on defense and all the qualities of a +1 suit of that type of armor.
You can’t cast this spell on natural armor. This spell does not change the material that makes up the suit of armor.
Magic Armor, Greater
School transmutation; Level cleric 4, paladin 3, ranger 3, sorcerer/wizard 3
Casting Time 1 standard action
Components V, S, M/DF (powdered lime and carbon)
Range Touch
Target One suit of armor
Duration 1 hour/level
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)
This spell functions like magic armor, except that it gives a suit of armor an enhancement bonus to AC of +1 per four caster levels (maximum +5).
After give a suit of armor a +1 enhancement bonus, further bonuses may be spent to provide the armor additional qualities as if it were created with those magic qualities and traits. This spell does not change the material the suit of armor is made of.