Daily Punch 7-18-24 Going Deaf negative quality for Shadowrun 6th Ed

What?

Going Deaf ( 1 to 4)
Be it just a bit or nearly everything, you’ve started to lose your hearing.
• Bonus: 2 Karma per level
• Game Effect: Characters attempting a stealth check against you gain a bonus to their dice pool equal your your ranks in this skill.. In addition, increase the invisibility and improved invisibility condition number of any character you attempt to perceive.

Thoughts?

Daily Punch 7-16-24 Losing Sight negative quality for Shadowrun 6th Ed

Where is it?

Losing Sight ( 1 to 4)
Be it just a bit or nearly everything, you’ve started to lose your site.
• Bonus: 2 Karma per level
• Game Effect: For every physical visual based Perception test, you have a penalty equal the the number of ranks you have in this quality. Matrix and astral perception are unaffected.

Thoughts?

Daily Punch 7-2-24 Soul Drain spell for Shadowrun 6th Ed

Your soul is mine!

Soul Drain
(direct combat)
RANGE TYPE DURATION DV Damage
LOS M I 6 P
Soul Trap
(direct combat, area)
RANGE TYPE DURATION DV Damage
LOS (A) P I 7 P
Drain your target’s very soul.. This spell deals damage as a normal direct damage spell, but for each point of damage dealt reduce the targets essence by 0.1.
Soul Drain targets individuals, while Soul Trap is area effect.

Thoughts?

Daily Punch 6-11-24 Vampiric Force spell for Shadowrun 6th Ed

Let’s feel a bit better!

Vampiric Force
(direct combat)
RANGE TYPE DURATION DV Damage
LOS M I 4 P
Area Drain
(direct combat, area)
RANGE TYPE DURATION DV Damage
LOS (A) P I 5 P
Drain your targets life force, and heal yourself. This spell deals damage as a normal direct damage spell, but for every two points of damage dealt, restore one box of stun or physical damage, your choice, rounding down.
Vampiric Force targets individuals, while Area Drain is area effect.

Thoughts?