Blurbs From the Booth-Lessons Learned from a Bad Gamer

I mentioned yesterday before I posted a bunch of things that some crazy stuff has happened lately in my life.  the craziest is that one of my friends passed during a routine operation.  It’s got me thinking about a few things, and I want to share those thoughts with you.


Ashika McCurry was my wife’s best friend.   She’s pictured above with my fierce dog. When I met my wife, within three dates, I met Ash.  Ash was the test.  If I wasn’t up to snuff for Ash, I would not be married today.  Take note gentlemen and ladies, if you do not pass your future wife’s friends first test, she may not become your future wife!  I did, somehow, and was married.  Ash was a maid of honor, and over time Ash even became my friend.  I was not as close as my wife to Ash because I only knew 12 years compared to my wife’s 22, and I didn’t grow up with here like my wife did.  But, she was a good friend who I like hanging out with.  Again, men and women, if you don’t like hanging out with your wife’s friends, she may not be your wife for very long!


When Ash passed, my wife and I were the closest to her house and bore the brunt of her collection of stuff.  She was a hoarder, and I now have an abundance of semi-mint in package Barbie dolls and other random things.  But, as I work to basically help take apart a life, I see lots of things from her past that I remember being part of.


Ash was a geek, but nowhere deep a gamer as I.  She NEVER showed up to a game fully prepared.  She didn’t agonize over character decisions.  She liked being a ranger, shooting things with arrows, and making things die.  You had to remind her of mechanics often, and she never really read the books.  Even if you supplied her with the books, she didn’t care.  Ash liked video games, but never keep up to date.  Her systems were old, and I honestly don’t think she finished most of the games she played.  When we cleaned our her apartment, she had a mint, in box Switch that was played.  When I got mine, mine was opened within minutes of getting that bad boy home!  In short, she was the filthy, filthy casual that all the Alpha Gamers bitch about at every store.


BUT, Ash was happy.  Ash just liked to show up and game.  Ash wasn’t there to make the numbers big, she just wanted to have fun.  She played games while she enjoyed them, and left when she was done.  She didn’t agonize over choices in obscure books because why do it?  It’s just a game!  She didn’t learn to hate Pathfinder, 4e DnD, 5e DnD, Cthulhu, or any other game, because yet again, she was just there to have fun with her friends!


Now, as I get all of Ash’s board game collection, a collection that doesn’t really even add a bump to mine, I’m thinking back as I also find old character sheets of games I ran for her often.  I play EVERY game I start to completion-maybe past the point where its fun, BECAUSE I STARTED AND THAT WHAT GAMERS DO!  I run lots of different games and get deep into them then bitch about them online to anybody who will listen on my blog.  I’ve learn to hate the hobby I love because I’ve come to see how the sausage is made and learned tiny minutiae that dictate how board games are made and how that makes for sadder experiences all in the name of making a mail-able product.  My most popular blog post recently was me bitching about companies and how physical products are created vs. PDFs.  My wife often comments how I’ve turned a fun thing into a job, and I have to remind myself that BOARD GAMES AND RPGS ARE JUST FUN THINGS BECAUSE YOU ARE A FULL TIME TEACHER NOT A FULL TIME DEMO GUY!


In short, Ash was right.  Being the filthy casual is fun.  You don’t have to be an ass to others and judge the games they play because those other people are wrong!  You don’t have to hate 4e DnD because it was wrong!  You don’t have to do things because gamers finish things!  You don’t have to agonize over shipping tariffs and what this will do to kickstarter’s business model and the gaming industry overall.  Maybe, just maybe, I should just learn to enjoy gaming!  Maybe that’s Ash’s last lesson to me.  Aside from make the wife’s friends happy, the last lesson I really need to learn is just fucking game and be happy with the games you play.  If it’s shit to you, move on and don’t bitch as those who do enjoy it.  Just have fun!


In that spirit, as my friend is laid to rest in her final resting place today, I implore you all to go have some fun this week.  Go roll with friends this week.  Online, in person, on a chat, Facebook, or even in a play by post.  Just enjoy a game this week, and don’t bitch about some other ones.  It’s something I know I’m going to try to do better as I go on.

Daily Punch 5-23-18 Shared Sacrifice spell for DnD 5e

Here is a spell that Warlocks might like!


Shared Sacrifice

2nd-level evocation
Casting Time: 1 action
Range: 100 feet
Components: V, S
Duration: instantaneous
You choose a target in range and a willing ally in range. The willing ally only gets to choose at start of the spell to be willing and is at your mercy for the rest of the spell. You deal both targets 10 damage. This damage may not be prevented or reduced by any means. The target may choose to take an additional 10 damage that may not be prevented or reduced by any means to deal an addition 10 damage to your willing ally. If the target chooses to do this, then you may choose to deal an additional 10 damage to both targets that may not be reduced or prevented. If you choose to do a second volley of damage to the target and ally, the target may then choose to do a final 10 damage to both targets. The willing ally and the target must have enough hit points for the damage to fully take effect for either you or the target of the spell to choose to do damage. The damage must always be dealt to the same willing ally.

At Higher Levels: When you cast this spell using a higher-level spell slots, you and the target may choose to do an additional round of damage for each spell slot above 2nd.




Daily Punch 5-7-18 Malleable spell for DnD 5e



4th-level abjuration

Casting Time: 1 action
Range: Touch
Components: V, S, M (diamond dust worth 100 gp, which the spell consumes)
Duration: Concentration, up to 1 hour

This spell turns the flesh of a creature you touch into a jelly to bubbles easily, shakes off cold, and is almost hard to scald with acid but is easy to cut apart. Until the spell ends, the target has resistance to all typed damage (acid, cold, fire et al), damage from magic weapons, or weapons that deal typed damage (such as from a fire elemental), but the target is vulnerable to all non-magical weapon damage.  A target may make a Wisdom saving throw to avoid the effects of this spell.

At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th.

Daily Punch 5-2-18 Hate feat for DnD 5e

Let’s get a few feats out there!


Sometimes your broken bones speak to how hard your going to hit the target. Gain the following:

  • Increase your Constitution by 1, to a maximum of 20.
  • When you are dealt damage from one attack or source equal to double your level, you gain advantage on attacks against the target for the next round. In addition, you may do extra damage equal to your level to the target once during the next round with one of your attacks.