Daily Punch 2-17-21 Osteocraft spell for Pathfinder 2e
Did one, so let’s do another!
Osteocraft Spell 3
Necromancy
Traditions arcane, divine, primal
Cast

somatic, verbal
Range touch; Targets 1 living creature
Saving Throw Fortitude; Duration varies
You manipulate the small pieces of the creature that regulate it bones either making more or destroying the bones in a creature. When the creature is touched, the caster decides on a limb to grow a new bone in or a bond to destroy. The living creature must attempt a Fortitude save.
Critical Success The living creature is unaffected.
Success The living creature is unaffected or the level of clumsy is reduced by 1.
Failure The creature becomes clumsy 1 or increases its value of clumsy by 1 and must make a save at the start of it’s next turn.
Critical Failure The living creature becomes clumsy 2 or increases is value of clumsy by 2 and must make a save at the start of it’s next turn.
If a creature would become clumsy 4, the the spell is complete and the bone in the limb is destroyed or new bone grown. The creature completely loses use of that limb until the bone is destroyed or grown back. If an arm is lost, spell with somatic components can not be cast and weapons needing the arm can not be used. If the leg is lost, the creatures walking speed becomes zero if it has two legs or its loses a proportion of its speed if it has more than two legs.
Heightened (+1) The number of targets increases by 1.
Thoughts?
Daily Punch 2-16-21 Osteocraft spell for DnD 5e
Been reading some course work in anatomy. How about we dissolve or make some bones!
Osteocraft
4th-level necromancy
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: 1 action
You touch a creature on a limb. If the creature fails a Constitution save, the body limb begins to either harden as extra bones begin to grow or bones begin to degrade. The creatures takes a -1 penalty to all actions, checks, and saves. At the start of the creatures turns, it must make another save. If it succeeds, the penalty is reduced by 1. If it fails, the penalty increases by 1. If the penalty would ever be equal to the creatures proficiency bonus, the bone growth or destruction is complete and the limb becomes useless.
A remove curse, regenerate, heal, restoration, dispel good and evil, or wish spell ends this effect.
At Higher Levels: If you cast this spell using a spell slot of 5th level or higher, increase the number of targets by 1 for each spell level above 4.
Thoughts?
Ring Side Report-RPG Review of Pathfinder Adventure Path #163: Ruins of Gauntlight
Product– Pathfinder Adventure Path #163: Ruins of Gauntlight
System- Pathfinder 2nd Ed
Producer– Paizo
Price– $24.00 here https://paizo.com/products/btq023hs
TL; DR– 92%

Basics– Strange lights in the mist! The old lighthouse calls! The local crazy calls forth a group of adventurers to see what horrors her harrow cards have foretold! A dungeon crawl for characters level one to four.
Mechanics or Crunch– This is a straight up dungeon crawl. There is a dungeon lighthouse in a marsh. You are told to check it out. Overall, its slick quick rooms with lots of fights. There are some things I think are a bit rough like some things are listed with different names, so that made the experience a bit harder to dig through as a GM. However, the players have solid fights with fun things to discover. 4.5/5
Theme or Fluff– This is a dungeon crawl. There is a town and it gets a full write-up in both the player guide and the first adventure, but honestly, it’s background. The adventure literally just starts you at the foot of the dungeon. I would like a bit more lead up for my players. Otherwise, this megadungeon ends up like the random generated dungeons where I just mindlessly kill orks on my phone. The dungeon is nice and atmospheric, so the story beyond the start is built on show don’t tell. 4.5/5
Execution– PDF? YEP! Hyperlinked? Kind of. The writing is good, the layout is nice, and the flow is quick. The book has bookmarks in the PDF, but it doesn’t have clickable links in the parts. That would help as this is over 60 pages and hopping around is a pain. What I absolutely LOVE is the maps. There is a separate map file given with the PDF. That map lets you add and remove things like secret doors and the grid. That makes life SO much easier to run and align online or digitally. Paizo knows how to make a solid book. 4.75/5
Summary– Been looking forward to this one for a bit. Some hack and slash is fun, and having some Pathfinder hack and slash is a blast. Now, the one thing I think I would like different is a bit more story to the carnage. Some lead in as my players need to know why they are killing things. The crunch is good, but a few things are just slightly off enough to annoy the GM. Players won’t notice. The book itself is solid and something I loved to read. This adventure is a solid start to a good old fashioned kick in the door and kill the bad guy campaign. 92%
Daily Punch 2-15-21 Constant Casting feat for Pathfinder 2nd Ed
Player wants to keep some spell running. I like Repeate a spell, but I think it needs some beefing up.
Constant Casting Feat 1
Exploration General Move Concentrate
You’ve mastered the art of magic on the move. When you use the exploration activity repeat a spell, you move at full speed and are not fatigued by casting the spell every turn. You must rest for 10 minutes of out of every hour. You can instead sustain a spell up to its full duration as you move at full speed instead.
Thoughts?
Daily Punch 2-11 and 2-12 Memory Mapper Technomancer Spell and Holographic Memory Download Technological Item for Starfinder
You can make your own pictures but how about making maps from another? Can you download them?
Memory Mapper T1
School illusion
Casting Time 1 standard action
Range touch
Duration 10 min/level
Saving Throw Will negates (harmless); Spell Resistance no
You touch a creature and ask it to recall a memory. The creature’s mind then creatures a holographic map of an area up to 1 mile cubed in a 10 foot cube. You can then zoom in, zoom out, and move through the map as you please with hand gestures. Before the duration of the spell ends, you can dismiss the spell while holding a data recorder or computer and save the map to that device. The creature need not be conscious for this spell to work.
Now how about some tech to do the same?
| Name/model | Level | Price | Hands | Bulk | Capacity | Usage |
|---|---|---|---|---|---|---|
| Holographic Memory Download | 5 | 3,000 | — | 1 | — | 1/day |
Holographic Memory Download
The head set has an attached computer terminal. A creature can don the headset and think of a location and the headset will read the creatures mind and create a file containing a 3D map of up to 1 cubic mile. the file can be downloaded from the terminal. The creature need not be conscious for this device to work.
Thoughts?
Ring Side Report- Board Game Review of Dragons Wild!
Daily Punch 2-10-21 Desiccate spell for DnD 5e
Had a scene in my head where a person lured some people into the desert but then tried to enslave them. The captured turned the tables and dried their capture out using spells to get water and escape. Let’s make that happen!
Desiccate
2nd-level transmutation
Casting Time: 1 bonus action
Range: touch
Components: V, S
Duration: Concentration, up to 1 minute
The touch a creature solidly with your hand and begin to pull the water out of them as water flows from them out into the area into a container of your choice within five feet. Make a melee spell attack against a creature within your reach as an action. On a hit, the target takes 2d8 fire damage, and for each hit point you drain, you gain 1 gallon of water that you can float to location within 5 feet. Until the spell ends, you can make the attack again on each of your turns as an action.
At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 3rd.
Thoughts?
Daily Punch 2-9-21 Superior Save archetype feat for Pathfinder 2e
Ring Side Report-RPG Review of EB-EP-02 Rolling Thunder
Product– EB-EP-02 Rolling Thunder
System- DnD 5e
Producer– DMs Guild
Price– $6.00 here https://www.dmsguild.com/product/335587/EBEP02-Rolling-Thunder?affiliate_id=658618
TL; DR-A great train robbery! 98%

Basics-Time for a train heist! Can you infiltrate a train, get all the pieces, and break into the vault all while not alerting the entire Breland military? This is a multi table event that can be run with a single table as well. Now to our thoughts.
Mechanics or Crunch– THIS IS NOT A COMBAT ADVENTURE! Big alert on this! If the party is down to kill everyone all the time, they will not have fun! But, if you want to flex your non-combat expertise, this will be an amazing experience. The crunch here is well done and the new mechanics are well executed. I would like a bit more fighting so the fighter with no skills still gets to do a bit more. From cooking to social to even some puzzles, this is a fun change from the standard kill everything adventure. 4.75/5
Theme or Fluff– Since this is not a dungeon crawl, the fluff here has to be tight. And it delivers! There are a lot of materials here to make this feel like an upper class train ride. Players duck between cooking, gambling, social, and even some stealth all while trying to blend in. There are a lot of pieces to the puzzles of this adventure, but honestly they all fit well together in a great picture. 5/5
Execution– PDF? YEP! Hyperlinked? Yes there are bookmarks. The adventure is set up with enough information that you can run as a multi table event or single table easily. The handouts are well done and easy for the players to read. The adventure reads well and quick, so there is no confusion on what is going on. This team executed another solid adventure. 5/5
Summary-I love the new format of epics in DnD. I love more players being able to play. That makes me happy, and would alone be worth a good review. But, the Eberron team is constantly delivering solid adventures that I love. This is no exception. If you want to be part of a train heist that is amazing to play and easy to run, then grab this adventure. 98%








