Daily Punch 4-20-21 Bomb of Tricks wondrous item for Dungeons and Dragons 5e

Here is what I REALLY wanted to make yesterday. We need the first thing to make the second.

Bomb of Tricks

consumable, uncommon

Several different versions of this bomb exist and all are color coded to the bag of tricks item they work as. When you throw this bomb, a random animal from the same colored bag of trix appears within 30 feet. You comand the animal as if it was summoned from a bag of tricks. The animal last as long as if it was summoned from a bag of tricks and the bomb is expended after it explodes and summons the creature.

Thoughts?

Daily Punch 12-30-20 Dangerous Food spell for DnD 5e

Be it soup or beer, food as weapons has been in the media lately.  That give me an idea..

Dangerous Food

2nd-level transmutation

Casting Time: 1 action
Range: Touch
Components: V, S, M (a piece of fruit)
Duration: eight hours

Five juicy pieces of fruit appear in your hand and are infused with magic for the duration. A creature can use its action to eat one peace of fruit. Eating a berry restores 1d4 hit point.

Alternatively, a piece of fruit can be used as a weapon.  You can make a melee or ranged attack up to 30 feet as an action.  You are considered proficient when you attack with the fruit. If it hits, the target takes 1d6 magic bludgeoning damage and all enemies engaged with the target make a Dexterity save or take 1d6 magic bludgeoning damage as well.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, increase the number of fruit pieces by 1 for each slot level above 2nd.

Daily Punch 8-21-20 Improved Great Weapon Fighting feat for DnD 5e

Keeping this trend alive

Improved Great Weapon Fighting

Prerequisite(s): great weapon fighting fighter style

The best defense is to hit even harder. You gain the following benefit:

  • Increase your Constitution or Strength by one, to a maximum of 20.
  • When an roll a 1, 2, or 3 on the damage die for a two handed weapon,  reroll that die.  If any reroll granted by this or your fighting style is a 1, that die counts as a 2.

Thoughts?

Daily Punch 7-20-20 Sword Bunny feat for DnD 5e

Too much anime, but a term that would help your tiny heroes who want to wield BIG weapons might be helpful here.

Sword Bunny

Prerequisite(s): small size

You might be small, but that doesn’t mean your weapon has to be! You gain the following benefit:

  • Increase your Strength or Consitution by 1, to a maximum of 20.
  • When you wield a heavy weapon, you no longer have disasdvantage.

Thoughts?

Ring Side Report-RPG Review of EB-02 Voice in the Machine for Dungeons and Dragons 5e

Product– EB-02 Voice in the Machine

System-DnD 5e

Producer– DMs Guild

Price– $ 4.99 here https://www.dmsguild.com/product/299680/EB01-Voice-in-the-Machine?affiliate_id=658618

TL; DR– Solid rescue adventure!  93%

Basics–  ONCE MORE INTO THE BREACH!  Continuing the Oracle of War storyline (or maybe starting it), the players are asked to go on a rescue mission into the Mournlands.  Will they find the missing salvage crew, survive the warforged separatists, and understand what’s up with the crazy talking box?

Mechanics or Crunch– This adventure is a bit higher level for the players.  It’s written for tier one, but one wrong step or even a few bad rolls can tank this quickly.  The adventure forces stealth, which for a party of pure beatsticks isn’t as much fun as they hope.  Overall, it’s doable and not too far outside of expectations, but I think toning down the challenge as written would help with this.  4.5/5

Theme or Fluff-This is a really fun adventure setting the tone for the Oracle of War story as the players finally get into the main event.  It’s actually a dungeon crawl.  Which is always nice to see, but it’s set in a town.  So why don’t they go around?  That’s the one part that kind of puts a damper on the situation.  Otherwise, it’s a good intro to the meat, story, and setting of this campaign.  4.75/5

Execution–  PDF?  Yep!  Hyperlinked? no…  I really like what’s in this with two versions of the adventure for the pretty version and the simple printer version as well as the newspaper that you can hand out.  I still like hyperlinks as it will help me hop around between parts of the adventure!  But amazing art, font, and layout make this a dream to read.  Aside from my love of hyperlinks, this is a really well done adventure.  4.8/5Summary–  I love Eberron.  I love playing in the Mournlands.  I also love a good dungeon crawl.  This is all three.  The missteps are minor and if you look at your group and see a bad mix for some parts, then as a GM a few changes will help.  Also, you may have to add pieces to keep your players from skipping the adventure.  “Voice in the Machine” is a solid start to the real campaign of Oracle of War. 93%

Daily Punch 6-2-20 Emergency Cleric Training feat for DnD 5e

How about a feat inspired by the last for for DnD 5e? How much Carbon 2185 should go into DnD 5e?

Emergency Cleric Training Training

Prerequisite: non Cleric Class

You have trained with clerics and mastered quick blessing that you can use to keep your friend in the fight.  Gain the following:

  • Increase your Intelligence or Wisdom by 1, to a maximum of 20.
  • Once per day, you can cast healing world or cure wounds at the highest spell level a cleric of your level could cast. You regain this ability after a long rest.

Thoughts?

Daily Punch 3-10-20 Investigative feat for DnD 5e

We have to types of perception so why not let you play with that for passive perception as well.

Investigative

You’re analytical and methodical paying much mess attention to the wide world but focusing on the little details.  Gain the following benefits:

  • Increase your Intelligence by 1, to a maximum of 20.
  • Your Intelligence(investigation) skill replaces your Wisdom(perception) for passive perception.
  • When asked to make a Wisdom(perception) check, you can instead make an Intelligence(investigation) check.

Thoughts?