Daily Punch 4-9-25 Etch Iron feat for Pathfinder 2nd Ed

It Burns!

Etch Iron Feat 8

Arcane Magus Oracle Sorcerer Wizard


Acid bites deep. When you do acid damage to a target, the target must make an additional Dexterity save vs your class save DC. Upon a failure, that target becomes weakened 1. On a critical failure, it becomes weakened 2 or increases its weakened level by 1.

.

Thoughts?

Daily Punch 11-5-24 Life Shield mystic feat for Starfinder 2nd Ed

Light chases dark

Life Shield reaction Feat 6

Mystic Transfer
Transfer Cost equal to prevented damage
Target  You or one more more allies within 30 feat
Trigger Target receives void damage


Life makes death leave. You channel pure life from your network to counter the drain of the void. You prevent the void damage to all targets you choose by spending points from your network on a one for one basis. You may choose to exclude any and all potential targets in range and may choose to not prevent all damage to any target..

Thoughts?

Daily Punch 6-10-24 Life Saver medicine skill feat for Pathfinder 2nd Ed

Time to help!

Life Saver two-Action Feat 20

General Skill
Prerequisites master in Medicine


You’ve studied so long, you can literally bring back the dead. For two actions action, once per day per target that died in the last year, you can restore a creature to life from death. The creature must have died via damage and your body is intact or have the dying 4 condition from damage and your body is reasonably intact. Damage where the body is ripped apart completely or has major parts removed like the head render the corpse not restorable via this feat. The creature removes the wounded condition and the dying condition, is restored to 10 hp or its maximum, whichever is lower, and is conscious.

Thoughts?