Daily Punch 1-4-23 Mountain Stance feat for DnD 5e

Why not have stances for DnD?

Mountain Stance

prerequisite: monk unarmed attack feature

No force can move you! As an bonus action, you can enter the stance of the mountain. You can only be in one stance at a time When you do, gain the following benefits:

  • Gain advantage on any saves to remain where you are, remain stationary, and remain upright. Enemies gain disadvantage on any attempts via attacks, spells, or abilities to remove you or knock you down.
  • When you are upright and have both feet on the ground, one attack you make each round gains bonus damage equal to 1/2 your level, rounded down.

Thoughts?

Daily Punch 12-12-22 Clockwork Familiar inventor feat for Pathfinder 2e

Why not have someone run around and hand stuff off?

Clockwork Familiar Feat 6

Inventor
Prerequisites construct innovation


You’ve learned to build big, now you tinker with the small. You build a clockwork creature that is the size of a house cat. It has AC 10, +0 to all saves, moves at 30 feet per round, can crawl up walls, and 1 hp. Each turn you can give the creature one free action to move and grab things up to 1 bulk. It can also hand things off to other character and even administer potions to other characters. If killed, it can be repaired as normal. It can not function outside of your sight as it is unintelligent and only responds to commands.

Thoughts?

Daily Punch 11-15-22 Press Advantage feat for DnD 5e

How about the same idea in another game?

Press Advantage

When you hit hard, you hit hard! Gain the following advantages:

  • Increase one ability score by 1, to a maximum of 20. You MUST be able to make an attack that uses this ability score
  • When you score a critical hit, either through a spell or a weapon attack, you may make another attack as a free action. This attack can be a weapon attack or a cantrip that uses a spell attack roll.

Thoughts?

Daily Punch 11-10-22 magical stamina fear for Starfinder

How about we build up stamina in Starfinder a bit?

Magical Stamina

You’ve focused on healing to body to the point you can energize the soul.

Prerequisites: ability to heal hit points magically, base attack bonus +4

Benefit: When you heal hit points on a target using a magical ability, any additional hit points over the target’s maximum are converted to stamina points.

Thoughts?