Daily Punch 6-14-23 Vengeful Blade fighter feat for Pathfinder 2nd Ed

My wife is playing tones of Octopath Traveler. I saw a power that I think would be fun for Pathfinder

Vengeful Blade Two Actions Feat 8

Fighter


You focus upon another to make them pay. Choose a target within range of a weapon you are wielding. Until the end of your next turn, you may make an attack at that target after it make any attacks or casts any spells. This will allow you to make more than one reaction in this round, but only for this feat. The action that triggers any of these attacks finishes before your attack starts, and you do not incur a multi-attack penalty for any of these attacks.

Thoughts?

Daily Punch 6-12-23 Forward Defense great sword feat for Pathfinder 2e

Let’s keep building on this: https://throatpunchgames.com/2023/06/08/daily-punch-6-8-23-great-sword-dedication-archetype-feat-for-pathfinder-2nd-ed/

Forward Defense Feat 4

Archetype
Archetype Great Sword
Prerequisites Great Sword Dedication
Requirements trained in great sword or another two handed sword


When you use the shield block feat using a great sword or another two handed sword, you gain a shield bonus to AC equal to 1/2 your Strength modifier, rounded down. This bonus stacks with any you get from other feats in this archetype.

Thoughts?

Daily Punch 6-8-23 Great Sword Dedication archetype feat for Pathfinder 2nd Ed

I want my big guy to have a big sword and be safe with it.

Great Sword Dedication Feat 2

Archetype Dedication
Archetype Great Sword
Prerequisites trained in great sword or another two handed sword


You have learned that finesse does not always equal success as you focus on using a hunk of steel to keep yourself safe. You gain the shield block general feat.. If you are already trained in that feat, you gain a +1 shield bonus to AC while wielding a great sword with no shield. You can now take the raise a shield action using your sword to block incoming blows when not wielding a shield. Your AC does not increase, but the weapon functions just like a shield for using shield block feat.

Special You cannot select another dedication feat until you have gained two other feats from the Great Sword archetype.

its a revamp of what I want , so let’s build from here!

Daily Punch 6-6-23 Guarded fighter feat for Pathfinder 2nd Ed

I want a big guy with a big sword to block the small swords!


Guarded 1 action Feat 1

Fighter Open Stance
Requirements You are not wielding a shield and you are wielding a melee weapon.


If you time it right, a sword is a shield. You can now take the raise a shield action using your sword to block incoming blows. Your AC does not increase, but the weapon functions just like a shield for using shield block feat.

Thoughts.

Daily Punch 5-8-23 Grab and Smash Combat feat for Starfinder

You ever want to beat one m*****erF***** with another m*****erF*****?

Grab and Smash (Combat)


You’ve gotten good at hurting people with other people!

Prerequisites: Improved Combat Maneuver (grapple)

Benefit: If you start your turn holding another creature, you can slam that creature into a creature in range as a full round action. You must be at least as large as the creature you are holding. Make a melee attack. If you hit, the creature you hit take damage based on the size of the creature you are swinging, and the creature you are swinging take damage based on the size of the creature you hit. The damage below is for for every four levels of CR the creature possess. After the attack, you must make another grapple attempt to maintain the hold as part of the full round action.

SizeDamage
tiny1d3
small1d4
medium1d6
large1d8
huge1d10
Colossal 1d12

Daily Punch 5-5-23 Grab and Ride barbarian and fighter feat for Pathfinder 2nd Ed

Been playing God of War again, so here is an idea that comes right from there!

Grab and Ride 2 actions Feat 6

Barbarian Fighter


You’ve gotten used to directing your opponents in battle! Make a basic melee strike against an opponent who is at least one size category larger then you. If the attack is successful, you do damage equal to your Strength modifier and climb on the back or top of your opponent and can direct them around. This counts has having the creature grabbed. While riding them, as an action you can make them take the stride action. Any creature they move through may make a reflex save or take damage equal to the Strength modifier of the creature your are riding. The creature can escape the grab as normal, and you can change this to restrained following the normal rules for doing so. You can also strike the creature as normal as well.

Thoughts?