Daily Punch 1-14-16 Righteous Training feat for DnD 5e

Let’s now do a feat for the Paladin

 

Righteous Training

You have spent time in an abbey of war.  You are now a strong defender of the faith.  Gain the following:

  • Increase your Strength or Constitution by 1, to a maximum of 20.
  • Choose one skill a paladin gains at 1st level.  You are now proficient in that skill.
  • You gain the Lay On Hands ability of a paladin.  Your total level counts for your levels of paladin for the Lay On Hands ability.
  • Choose a god.  You must uphold the god’s values or you lose the abilities granted by this feat.

Thoughts?

Daily Punch 1-13-16 Monastic Training feat for DnD 5e

How about another feat for some monk splash?

 

Monastic Training

You have learned the way to punch through steel.  Gain the following:

  • Increase your Wisdom by 1, to a maximum of 20.
  • Choose one skill a monk gains at 1st level.  You are now proficient in that skill.
  • You unarmed attacks are equal to a monk of your level.  At 6th level your unarmed attacks count as magic for overcoming damage resistance.

 

Thoughts?

Daily Punch 1-12-16 Monastic Focus feat for DnD 5e

Let’s build on to splash feats with monk!

 

Monastic Focus

You have learned the way to center yourself.  Gain the following:

  • Increase your Wisdom by 1, to a maximum of 20.
  • Choose one skill a monk gains at 1st level.  You are now proficient in that skill.
  • You gain the monk’s Ki class feature and a number of ki points equal to your wisdom modifier as well as the Flurry of Blows, Patient Defense, and Step of the Wind ki abilities.

Thoughts?

Daily Punch 1-11-16 Discovered Fury feat for DnD 5e

I like the feats that let you splash a bit of a class into your current class.  Let’s build on those and start with the barbarian!

 

Discovered Fury

You have learned the ways of angry, fury, and how to let those protect you in the heat of battle.  Gain the following:

  • Increase your Strength or Constitution by 1, to a maximum of 20.
  • Choose one skill a barbarian gains at 1st level.  You are now proficient in that skill.
  • You gain the Rage ability of a barbarian.  You can only enter a rage once per day, but you gain all the benefits of a barbarian of your level.

 

Thoughts?

 

Daily Punch 1-8-16 Trapfinding feat for DnD 5e

5e thieves get some good tools to deal with traps, but how about the rest?  Here is a feat to help anyone else who want to try dealing with traps.

 

Trapfinding

Everyone who survives the dungeon needs someone who knows how to deal with the pesky traps. You’re that someone.  Gain the following benefits:

  • Gain proficiency with thieve tools, gain proficiency in Dexterity(slight of hand), or gain +2 to Dexterity(slight of hand).
  • When looking for traps, increase your passive perception by +5.  And, gain advantage on all Wisdom(perception) and Intelligence(investigation) checks only when looking for traps.
  • When disarming traps, you gain advantage on the Dexterity(slight of hand) check.

 

Thoughts?

Daily Punch 1-7-16 Acrobatic Dodge feat for Pathfinder

How about some Pathfinder?  Haven’t done that in a bit…

 

Acrobatic Dodge (Combat)

You dance as much as you duck, and enemies can’t seem to hit you because of it.

Prerequisites: Dodge.

Benefit: When you are attacked, as an immediate action you can make a Acrobatics check.  If your check equals or exceeds the attack roll, you gain the benefit of cover against the attack.

Thoughts?

Daily Punch 12-29-15 Spell Swing feat for DnD 5e

I think Eldritch Knights get a bit of the short stick (or sword!).  Let’s work on making them that much more awesome!

Spell Swing

Enemies fall before your sword as much as your spells, and you’ve learned to effectively combine the two to become a spell storm of destruction.  Gain the following benefits:

  • Increase your Constitution, Dexterity, or Strength by 1, to a maximum of 20.
  • When you cast a wizard or sorcerer spell of 1st level or higher, as a bonus action, you may take an attack action taking all attacks that action would grant you.

 

Thoughts?

Daily Punch 11-30-15 Song Maestro feat for DnD 5e

Bladesingers seem cool (Sword Coast Adventurer’s Guide p 141), but we can make it better…

 

Song Maestro

You are a master of music, and that song pours into your soul, sword, and your enemies.  Gain the following benefits:

  • You may spend two uses of your Bladesong at once.  If you do, increase your bonus to AC to double your Intelligence modifier and double your Song of Victory class feature bonus to damage.
  • Instead of using your Constitution modifier to determine extra hit points per level, recalculate your hit points using your Intelligence modifier instead.
  • Increase the bonus damage reduced by your Song of Defense class feature to six times the spell slot spent instead of five.
  • Gain one extra use of your Bladesong ability per rest.

 

Thoughts?

Daily Punch 11-27-15 Trained by Another feat for DnD 5e

Some of the most interesting things from the Sword Coast Adventurers guide were the number of new class archetypes that were only for one particular race.  Let’s change that.

Trained by Another

You’re one in a million.  Among all the races of the realms, you found a way to train with another group.  Most there don’t like you and maybe a few there tolerate you, but at least one sees something special in you.  This one has trained you in the secret traditions of there race.  Gain the following benefits:

  • Choose a class path that you normally could not take due to race restrictions.  You can now take that class’s path, and count as a member of that race for other feats and abilities.  This feat does not give you any race specific abilities.
  • Gain 1 in one of the stats a member of that race would increase at character generation to a maximum of 20.  This bonus may be either in the primary stat gained by all members of that race, or in the bonus gained by a subgroup of that race.

Thoughts?

 

Daily Punch 11-26-15 Battlerager Prowess feat for DnD 5e

Reading through the Sword Coast Adventurer’s Guide, and I’m kind of surprised there are no feats in the book.  Let’s begin to fix that!

 

Battlerager Prowess

You are the bulwark of your people.  You take a punch, keep going, and then give better then you got.  Gain the following benefits:

  • The damage you inflict with your spiked armor for Battlerager Armor and Spiked Retribution class feature change from 1d4 and 3 piercing, respectively, to a monks unarmed attack die of a monk of equal level.
  • When you use your Reckless Abandon class feature, you gain temporary hit points equal to double your Constitution modifier.
  • Increase your Strength or Constitution score by 1 to a maximum of 20.

Thoughts?