Daily Punch 10-23-15 Critically Fast feat for DnD5e

We have Critically Fast for Pathfinder, so let’s make it for DnD 5e.

Critically Fast

You move so fast you’re a blur to the eye!  Gain the following benefits:

  • Increase your dexterity by 1 to a maximum of 20.
  • Gain a +2 bonus to initiative checks.
  • When you roll initiative at the start of combat and you roll a result that would normally be a critical for you, you gain advantage on all dice roll for the first round of combat.  If you would normally have advantage at the start of combat due to class features or being hidden, you gain advantage during the first and second rounds of combat.

Thoughts?

Daily Punch 10-28-15 Critically Fast feat for Pathfinder

I have a bunch of friends who hate when they roll a 20 for initiative.  I’d like to find a way to reward them for doing well.  Let’s see what we can do.

Critically Fast 

You move so fast that it’s a blur to the eye and the senses.

Benefit: When you roll initiative and roll a result that is within the critical range of a weapon you are currently wielding (use a natural 20 if you are not wielding a weapon), and you are the first to act in the round, you gain an extra standard action for only that first round of combat.

Thoughts?

Daily Punch 10-27-15 Diehard Feat for DnD5e

What?!  No Diehard feat in DnD5e?  Let’s fix this!

Diehard

You are a solid tower of stone.  No blow can fell you unless it would drop a kingdom.  Gain the following benefit:

  • Increase your Constitution by 1 to a maximum of 20 or gain proficiency on Constitution saving throws.
  • When you are reduced to 0 or fewer hit points, but not killed outright, you may make a Constitution saving throw with the DC equal to 5 + half damage dealt.  If you succeed, you are instead reduced to 1 hit point.
  • Gain advantage on Death saving throws.

Thoughts?  Too much? Too little?  I’d like to hear what you have to say!

Daily Punch 10-15-15 Haphazard Slash feat for Pathfinder

Haphazard Slash (Combat)

Sometimes you just need to get that last hit in there to not die!  It might not be pretty, it might not even be graceful, but if the other guy is dead, later in the bar it can be the most amazing attack ever swung!

Benefit: When you make a full attack, you can gain one extra attack at your lowest attack bonus  – 5.  This may result in a negative attack bonus.  Add all other modifiers to this last attack as normal.

Thoughts?

Daily Punch 10-14-15 No Lost Blade Time feat for DnD 5e

How much is a feat worth?  Who would take a feat for just one extra attach each turn?  Let’s find out.

No Lost Blade Time

You blades move quickly.  So much so it’s a blur to the eye.  You gain a bonus action each turn that can be used to make a single extra attack.  This is not an extra attack action, but a single attack.  If you are welding two weapons, you may make an attack with each weapon.  If you have the action surge power, you may spend your action surge to take two full attack actions as part of the bonus action.

Thoughts?  Is this too much, not enough, or just about right?

Daily Punch 10-07-15 Awesome Rage feat for DnD 5e

Today, let’s build on the rage barbarians already get.

Awesome Rage

You are a true source of carnage on the battlefield and a terror to behold.  None can withstand your fury!  Gain the following:

  • While raging, you can reduce the number of rounds you rage by 1/2.  If you do so, you gain advantage on all Strength-based attacks.
  • Double the damage done from your Rage Damage class feature.
  • While raging, you have also have advantage on all Constitution checks and Constitution saving throws.

Thoughts?

Daily Punch 10-05-15 Improved Raging Blood feat for Pathfinder

You can dabble as a bloodrager from a sorcerer, but let’s build on that a bit.

Improved Raging Blood

You strengthen the rage in your soul, fueling the fire in your heart.

Prerequisite: Raging Blood, 8th level

Benefit: You gain a 4th level bloodline power from the same bloodline as the one you selected when you took Raging Blood.  Increase the number of rounds you can be in a bloodrage by 2, and the bloodrage you can enter is exactly the same as a normal Bloodrager with all the same penalties and bonuses provided by the bloodrage ability.

Thoughts?

Daily Punch 9-15-15 Fast Healer feat for DnD 5e

Sometimes you need a battle cleric to roll in, heal, and stomp some orcs.  Let’s work on that.

Fast Healer

You are a master of healing and heading into the fray.  Gain the following benefits:

  • Increase your Strength or Constitution by 1 to a maximum of 20.
  • When you cast healing word, instead of healing a 1d4, you now heal 1d8.  All dice gained from casting at higher levels are also 1d8 also.

Thoughts?