I remember when you could take a -4 to deal subdual damage. Some of you are thinking back to when the penalties were different (you’re old!) and some of you have no idea what the heck I am talking about (oh god I am old!). how about something to help with that in Pathfinder 2nd Ed.
Flat of the Blade [ONE-ACTION] FEAT 6
You change the grip on your weapon and the way you wield the weapon. Your can do damage as normal with a weapon you are using, but now change the damage type from piercing, slashing, or bludgeoning to piercing, slashing, or bludgeoning. Each time you enter this stance you can choose a different damage type.
The APG is out. I have some ideas!
Grind Armor [ONE-ACTION] FEAT 1
Requirements You wield a two handed weapon.
You slam the target as hard as you can snapping bone as well as armor. Make a Strike at your current attack penalty. If this Strike hits, the target takes damage as normal and the armor the target is wearing also takes damage. Once an item’s damage reaching the broken threshold and the armor is broken, you can no longer deal damage to the armor with this feat.
How about we steal something that needs to go into Pathfinder from DnD!
Second Wind 1 action Feat 1
You take a second in battle to bandage your wounds. Make treat wounds action on yourself. On a critical success, you removed the wounded condition if you have it. You may do this once per day.
Lots of alchemy toys in Pathfinder 2nd ed as well. Let’s bring the idea of deflecting those back at the thrower to old school fantasy!
Return to Sender [REACTION]FEAT 6
Trigger An item is thrown at you are an ally within your melee reach.
Requirements You are wielding a melee weapon.
You may make a melee attack against the ranged attack result of the item. If your attack roll equals or exceeds the ranged attack, you hit the item back at the enemy and the enemy is subject to the item instead.
How about a quick feat for the fighter?
SNAP STRIKE [REACTION] FEAT 1
Trigger An enemy enters an area you threaten.
Requirements You are wielding a light weapon.
You can instantly strike with the light weapon as soon as the creature enters your threatened range. You make this attack at your current multi-attack penalty.
Ok, this needs to happen.
Here is a fighter style for the 5e DnD fighter.
When you use a one or two handed crossbow, you remove the loading property from the weapon.
I like the avenger, so I think I can do something similar in Pathfinder!
2 actions CALCULATED SWINGS FIGHTER FEAT 1
You make two melee strikes at a single opponent both at a –2 penalty and compare the attack result to the AC of the foe. If either results hits, you are considered to have hit the target once dealing damage or critical damage as normal. A Calculated Swing counts as one attack for your multiple attack penalty.
How about another idea that come up over the weekend. LET’S STAB PEOPLE!
Deep Stab. As an action you can expend one superiority die to deeply stab your weapon into the target of a melee attack. If the attack is successful, you drive the weapon deep into the target. You are considered . As an action the target or a friendly target can attempt a Strength check (DC equal to your save DC) to remove the weapon. At the end of each round that a target has a weapon stuck inside of it, the target takes damage equal to your superiority die. The target is considered to have armor of the same material as your weapon for all effects a spells.
oh, it’s time to make the doughnuts! let’s get back from the vacation with a few posts today! Here is a new maneuver for a fighter!
Dirt in ur eye!. As an action you can expend one superiority die to throw dirt into their eye. The target must make a Constitution saving throw. On a failed save, the target is blinded until the end of your next round.
Some people at a recent game were made because they couldn’t fight with two weapons at once when doing an opportunity attack. Let’s fix that for a fighter with a fighting style!
While you make an opportunity attack, you may make an attack with your off hand weapons following all the rules for two-weapon fighting.