Daily Punch 3-10-23 Increasing Advantage feat for Pathfinder 2nd Ed

My poor brother can’t hit. Let’s help him.

Increasing Advantage Feat 1

General


FINE! I’LL HIT YOU NEXT TIME! Every turn you make at least one attack roll and you fail to hit with any attack that turn, you gain an increasing +1 circumstance bonus to your next attacks the next turn. This bonus can increase up to your proficiency bonus used in the attack roll. When you hit, this bonus is lost instantly.

Thoughts?

Daily Punch 3-8-23 Damage Focus general feat for Pathfinder 2nd Ed

Why not focus on hurting!?

Damage Focus Feat 7

General


Let’s hurt someone! Choose a damage type. When you deal damage to a creature of the chosen damage type, deal additional damage equal to your proficiency modifier of your weapon attack roll or magic attack proficiency modifier depending on if this a weapon attack or a spell.

Daily Punch 2-17-23 Minimum Criticals for Pathfinder 2nd Ed

Played a game with my brothers, and my brother the crit machine just could not roll above a 1. He was mad. let’s fix this!

Minimum Criticals Feat 1

General


When you swing hard, you are at least guaranteed to get somewhere! When you roll damage for a critical hit and roll less than the maximum damage of a normal hit, increase the damage to the maximum damage of a normal hit.

Thoughts?

Daily Punch 2-1-23 Blending Magical Sight skill feat for Pathfinder

I think detect magic should get a bit more love from the schools that can cast it. Let’s fix up the Arcane Senses feat a bit.

Blending Magical Sight Feat 7

General Skill
Prerequisites expert in divine, occult, or primal


Magic bleeds from one tradition to another.. You can cast 1st-level detect magic at will as an innate spell. If you’re a legendary in a chosen skill, the spell is heightened to 3rd level

Daily Punch 11-2-22 Reflection general feat for Pathfinder 2nd Ed

Time to look back on your day.

Reflection Feat 7

General


Spending a bit of time looking back can make you better. Before a rest, you can spend 30 minutes to review the day. Choose a die roll you failed at the day before. After your rest, when you attempt that same roll, you can choose to gain a +1 circumstance bonus to that roll. You can do this a number of times equal to your intelligence modifier, minimum 1.

Thoughts?