Ring Side Report: RPG Review of Pathfinder Society Scenario #7-08: The Haunted Corridor

Product– Pathfinder Society Scenario #7-08: The Haunted Corridor

System– Pathfinder 2nd Ed

Producer– Paizo  

Price– $8.99-here https://store.paizo.com/pathfinder-society-scenario-7-08-the-haunted-corridor/  

TL; DR– Good, ol’ dungeon crawl. 97%

Basics- Let bygons be bygons!  The lodge, once destroyed by the elves, is being rebuilt with their blessing.  Your job is to clear it out.  What could be left in that old lodge?

Mechanics or Crunch: This is a straight-up dungeon crawl.  There are places to explore, things to find, and people to kill along the way.  There are social interactions, but it’s a bit simple.  Not bad, but this will fill more time than some of the simple adventures we’ve seen before.  4.75/5

Theme or Fluff– I love some dungeon.  No dragons in this one! But it’s still got a lot to explore. There are THREE different maps for players to get through.  That’s honestly impressive, as I’ve played similar adventures where you only get through one.  It’s jam-packed!  5/5

Execution: I love everything here, but I want them to include more.  Paizo does this well, but they reference things not in the adventure.  Those are online.  It’s easy to find, but I’d still prefer to have it all in one place.  4.75/5

Summary– I love a dungeon crawl.  It’s a fun way to run through combats, find things, and see ancient history. It’s a good time, and your players will enjoy it.  I’d like a bit more in-depth social interactions, but dungeon crawls don’t have much social interaction.  I’d like all the stuff in the book, but it’s easy to reference.  It’s a simple adventure for players to explore, report, and work through together.  97%

Daily Punch 2-18-26 Mass Psychosis occult spell for Pathfinder 2nd Ed

make it hurt…


Mass Psychosis [two-actions] Spell 3

Concentrate Manipulate Mental
Traditions arcane, Occult
Bloodlines aberrant, hag
Range 500 feet; Area 20-foot burst
Defense Will; Duration sustained, up to one minute


You aim pure psychic pain at an area. Any creature who fails a basic Will save in the area gains the painful 1 condition. This condition lasts for as long as you use an action to sustain it each turn. The target does not get another save or check to end the effect.

Thoughts?

Daily Punch 2-13-26 Phantom Pain occult cantrip for Pathfinder 2nd Ed

This doesn’t really hurt…

Phantom Pain [two-actions] Cantrip 1

Cantrip Concentrate Manipulate Mental
Traditions divine, occult
Bloodlines aberrant, hag
Range 60 feet; Targets 1 creature
Defense Will; Duration sustained, up to one minute


It’s not real. If the target fails a basic Will save, it gains the painful 1 condition. This condition lasts for as long as you use an action to sustain it. The target does not get another save or check to end the effect.h

Daily Punch 2-4-26 Divine grace cleric splash feat for Pathfinder 2nd Ed

How about a new idea-a splash of a clash.

Splash– A splash feat allows a character gain a small power from a class. If you take a splash feat, you can not gain any more feat with the associated class, nor can you take a splash feat if you are the associated class.

God Help me!


Divine Grace Feat 2

Cleric Splash
Frequency once per day


The gods grant you a modicum of power. Once per day you can cast heal or harm at the maximum spell rank of a cleric of your level. You choose to cast that spell using as many actions as you choose.

Thoughts?