Daily Punch 9-25-24 Applicable Knowledge lore skill feat for Pathfinder 2nd Ed and Starfinder 2nd Ed

And mom said learning about cave spiders was useless!

Applicable Knowledge Feat 4

General Skill
Prerequisites expert in a lore that applies to a particular creature


If you learn about something, it pays off! If a lore skill could be applied to a particular creature, then you gain a +1 circumstance  bonus on saves and AC against that creature.

Thoughts?

Daily Punch 9-23-24 Learn through Osmosis lore skill feat for Pathfinder 2nd Ed

Learn through Osmosis Feat 2

General Skill
Prerequisites expert in specific lore


You are just obsessed something to the point everyone around you knows about it too. While someone is traveling with you, they are considered to be trained to one level below your training in a lore skill

Thoughts?

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Daily Punch 9-20-24 9-20-24 Fear Me! intimidation skill feat for Pathfinder 2nd Ed

Inspire true terror

Fear Me! two actions Feat 15

General Skill
Prerequisites Legendary in Intimidation
Target Ally suffering from clumsy, drained, enfeebled, stupefied, blinded, dazzled, or deafened condition


You gonna be afraid of them or me!. You can attempt a demoralize check against an ally suffering from the clumsy, drained, enfeebled, stupefied, blinded, dazzled, or deafened. If you succeed, the ally can end as many of the above conditions as they choose, but they gain the frightened condition with a value equal to the number of conditions ended. The value of the ended condition does that matter and only counts for one value of Frightened

Thoughts?

Daily Punch 9-6-24 Demand Success intimidation skill feat for Pathfinder 2nd Ed

DO IT!

Demand Success One Action Feat 2

General Skill
Prerequisites Expert in Intimidation
Range 30 feet; Targets 1 friendly creature
Duration until the start of your next turn


You don’t fail me! You yell at the target and they gain a +1 circumstance bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target must decide to use the bonus before they roll. If they fail, they gain a -1 status penalty to all attacks, saves, and skill rolls taken until the duration ends.

Thoughts?