Daily Punch 8-2-17 Throw Angry feat for Pathfinder

We did it for DnD 5e, so now let’s do it for Pathfinder!

Throw Angry (combat)

Sometimes all you can do is just throw your sword.

Benefit(s): If after making an melee attack as part of a standard action on your turn, you can as a swift action throw you weapon at the target you missed. This attack does not provoke an attack of opportunity. Make a ranged attack as normal, but if you hit, you throw your weapon at the target doing normal weapon damage for the attack and the weapon falls into the enemies space. On a miss the weapon falls into an adjacent random space.

Thoughts?

Daily Punch 7-31-17 Thrash and Bash feat for Pathfinder

I said this was going to happen, so let’s end this feat tree.

 

 

Thrash and Bash

When choose one when you can have two!

Prerequisite(s): raging song class feature, Speed Metal, Choose to Thrash

Benefit(s):When you begin a raging song, every person who choose to be effected by your song chooses to either gain the bonus to strength or to dexterity as per Choose to Thrash, while still gaining a the bonus to constitution.  But, they also gain a bonus equal to half as much rounded down, to the stat did not choose.

 

Thoughts?

Daily Punch 7-20-17 Choose to Thrash feat for Pathfinder

Let’s keep up with our theme this week.

 

Choose to Thrash

You beat out a strong base for everyone to follow, but they choose how they dance!

Prerequisite(s): raging song class feature, speed metal

Benefit(s):When you begin a raging song, every person who choose to be effected by your song chooses to either gain the bonus to strength or to dexterity, while still gaining a the bonus to constitution.  The bonus is the same, and changes depending on your level, and lasts as long as normal.

 

 

Thoughts?

Thoughts?ThoughtsTh

Daily Punch 7-17-17 Bullet Time feat for Pathfinder

I have a skald and a gunslinger at the same table.  I want the to work together, so let’s lay some ground work for them…

 

 

Bullet Time

When you get mad, the world slows.  Heart beats become minutes, and you stead instead of frenzy

Prerequisite(s): rage class feature.

Benefit(s):When you enter a rage, you can choose to either gain the bonus to strength or to dexterity.  The bonus is the same, and changes depending on your level.

Daily Punch 7-5-17 Shadow Bolt Spell for Pathfinder

What if Shadow Evocation and Magic Missile had a baby….

Shadow Bolts

School illusion (shadow) [shadow];   Level bloodrager 1, magus 1, sorcerer/wizard 1

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range medium (100 ft. + 10 ft./level)
Duration instantaneous
Saving Throw Will disbelief ; Spell Resistance yes

DESCRIPTION

You tap energy from the Plane of Shadow to cast a quasi-real, illusory version of magic missile.  The spell functions exactly as magic missile casted by a character of your level for all effects and damage except all affected creature can attempt to disbelieve via success on a Will save. Each disbelieving creature takes no damage.  If the spell is  believed, then the target may react as if under magic missile attack, but effects such as the shield spell are expended without stopping the effect.

Daily Punch 7-3-17 Fizzy Bomb discovery for Pathfinder

We’re back from our break.  Let’s get running!

 

Fizzy Bomb

Prerequisite: Alchemist 4

Benefit: The alchemist gains the ability make directional blasting bombs.  When using a bomb, the alchemist can shake the bomb and release the contents in a 15-foot cone with its base at the alchemist feet.  Creatures in the area must make a reflex saving throw to avoid attack with no damage done to any creature that succeeds at its saving throw.

 

Thoughts?

Daily Punch 5-31-17 Lob feat for Pathfinder

u don’t want a long bomb!
Lob

Prerequisite(s): Throw Anything

Benefit(s): Whenever you throw something at a target within one range incriment, you can choose to throw through a number of squares equal to the distence that would normaly be thrown horizontally.  These squares must be conected, at least at a diagonal, and can go over other creatures.  If these squares do not have any cover from any objects or creatures, then any target of the throw does not have cover.


Thoughts?

Daily Punch 5-30-17 Big Boom! discovery for Pathfinder

Plan B is always twice as much gunpowder as plan A!

Big Boom!

Prerequisite(s)Alchemist 8

Benefit: When the alchemist creates a bomb, she can choose to have the damage d6 dice relaced by d12 at the cost of two bombs for one bomb use.  Double all splash damage delt by the bomb as well.  If effects would change the dice to other damage values, double the dice sides as normal following the dice damage progression for larger creatures.

Thoughts?   To powerful?   Just enough?