You learn spells by spending 5 karma. Let’s play with that!
Cost: 5 karma
You’re a quick study. Either from a book or from a spirit, you learn quick, not wasting time dallying between runs. When you want to learn a new spell, you only spend 3 karma to do so.
Who else rolls paychecks to stay off the Streets? Let’s do that for Shadowrun.
Peter and Paul
Cost: 10 karma
Sometimes you have to rob Peter to pay Paul. When you’re on the streets, this might be literal, but sometimes it’s from your future self. When you switch from hot/cold Sim to AR or the otherway, or you switch from Astral to physical or from physical to Astral, you may do so as a simple action. If you do so decrease you initiative by 10.