I want some elemental flexibility and I also want to punch a goblin in the head!
Elemental Punch Cantrip 1
Attack Cantrip varies Evocation
Traditionsarcane, primal
Castsomatic, verbal
Range touch; Targets 1 creature
You channel the elements into your fist and slam it into a target. Make a melee spell attack roll and choose cold, electric, fire, or acid.. The punch deals damage of the chosen type equal to 1d6 + your spellcasting ability modifier. The spell takes on the characteristic of the elemental type chosen.
Critical Success The target takes double damage.
Success The target takes normal damage.
Heightened (+1) The damage increases by 1d6.