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Distract [two-actions] Cantrip 1
Canhtrip Concentrate Mental
Traditions arcane, , occult
Range 60 feet; Targets 1 creature
Defense Will; Duration 1 round
You overwhelm a foe’s senses. The jolt causes distracted 1, with a basic Will save. If the target critically fails the save, it is also distracted 2.
Heightened (+1) The target takes 1d4 mental damage in addition to distracted 1 or 2d4 with a critical failure.
