Daily Punch 4-3-20 Conceal Beast primal spell for Pathfinder 2nd Ed.

How about hiding your pet in Pathfinder 2nd ed?

 

Conceal Beast                     SPELL 1

Transmutation

Traditions primal

Cast [two-actions] somatic, verbal

Range touchTargets 1 creature you controlDuration 1 day


The target transforms into a baby form.  Its stats still remain the same except for its weight and size which become normal for a baby of that species.  With an action or reaction you can end conceal beast.  The spell also ends if the target takes damage or attack another target.

 

 

 

thoughts?

Daily Punch 4-2-20 Conceal Beast Ranger spell for 5e DnD

Missed April fools, but I hae some ideas for some awesome tricks!

 

Conceal Beast

1st-level transmutation

Casting Time: 1 action
Range: Touch
Components: V, S
Duration: 8 hour

You touch a friendly creature you control. The target transforms into a baby form.  Its stats still remain the same except for its weight and size which become normal for a baby of that species.  With a free action or reaction you can dispel conceal beast.  The spell also ends if the target takes damage or attack another target.

 

 

 

 

Thoughts?

Daily Punch 3-12-20 Temporary Vigor spell for Shadowrun

There is agony, so why not a spell to give you a little boost when you are beaten.

Temporary Vigor
RANGE TYPE DURATION DV
LOS M S 3

This spell makes the subject not feel the pain it’s experiencing. When casting this spell, roll Sorcery + Magic with a threshold of (– total condition modifier). For each hit, temporarily remove one 1 box of Stun, Physical, or Overflow damage per net hit. Injuries can only be affected once by multiple castings of this spell, requiring separate castings and sustaining of this spell. When the spell ends, the target feels the full force of its injuries again.

Daily Punch 3-5-20 and 3-6-20 Rapid Aid and Expedite Curse spells for Pathfinder 2e

One last group of spells that deal with suddenly screwing a foe.

Expedite Curse SPELL 1

Enchantment Mental

Traditions divine, occult

Cast reaction

Range 30 feet

Targets 1 creature making at attack

Saving Throw Will; 


You fill a foe with dread. If the target that fail their will save, it takes a -1d4 status penalty to the attack roll it is performing. Expiditie curse can counteract bless for this one attack.

Rapid Aid SPELL 1

Enchantment Mental

Traditions divine, occult

Cast reaction

Range 30 feet Targets one ally making an attack 


You send power to an ally in need

The ally gains a +1d4 status bonus to attack rolls. Rapid Aid can counteract bane for this attack.

Daily Punch 3-1-20 and 3-2-20 Targeting Reticle and Scrabble T1 technomancer spells for Starfinder

how about some spells that can use that reaction slot?

 

 

Targeting Reticle T1

School transmutation

Casting Time reaction

Range 30 feet

Targets one ally making an attack roll

Duration instantaneous

Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

The target gains a 1d6 insight bonus to an attack roll they are making.

 

If you can help, you can also hurt!

 

Scramble T1

School transmutation

Casting Time reaction

Range 30 feet

Targets one enemy making an attack roll

Duration instantaneous

Saving Throw Will negates; Spell Resistance yes

You scramble what the target sees if it fails its saving throw and has a 1d6 circumstance penalty to an attack roll they are making.

 

Thoughts?

Daily Punch 2-25-20 Burden M0 spell for Starfinder

How about some more love for Starfinder to screw with an  enemy’s rolls?

Burden M0

School Enchantment (compulsion, fear, mind-affecting)
Casting Time 1 standard action
Range 50 ft.
Duration 1 minute or until discharged
Saving Throw Will negates; Spell Resistance yes

An enemies fills with minor doubts. An affected creature take a -1 penalty on its next attack rolls or skill check. Burden counters and negates guidance.

Thoughts?

Daily Punch 2-20-20 Guidance M0 spell for Starfinder

No Guidance in starfinder? What? Ok time to fix that….

Guidance M0

School divination

Casting Time 1 standard action

Duration 1 minute or until discharged

Saving Throw Will negates (harmless); Spell Resistance yes

This spell imbues the subject with a touch of divine guidance.

The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies.

Thoughts?

Daily Punch 2-19-20 Foul Blessing spell for DnD 5e

One last reaction spell for DnD 5e.

 

Foul Blessing

Casting Time: reaction
Range: 30 feet
Components: V
Duration: instantaneously

A creatures making an ability check that you can see within range must make Charisma saving throws.  If the target fails this saving throw makes, the target must roll a d8 and subtract the number rolled from the check.

 

 

 

Thought?

Daily Punch 2-11 and 2-12 Skill Cleric spells for DnD 5e

Played DnD last weekend. What does every cleric tell out before every skill check?

I CAST GUIDANCE!

Let’s help those helper clerics be a bit more versatile.

Rapid Assistance

Divination cantrip

Casting Time: reaction
Range: Touch
Components: V, S
Duration: next action

You touch one willing creature making an ability check. The target can roll a d2 and add the number rolled to the ability check.

That’s the cantrip. How about a 1st level one?

Additional Help

1st-level Divination

Casting Time: reaction
Range: Touch
Components: S
Duration: the current action

You touch one willing creature making an ability check. The target can roll a d6 and add the number rolled to the ability check.

Thoughts?