One last group of spells that deal with suddenly screwing a foe.
Expedite Curse SPELL 1
Enchantment Mental
Traditions divine, occult
Cast reaction
Range 30 feet
Targets 1 creature making at attack
Saving Throw Will;
You fill a foe with dread. If the target that fail their will save, it takes a -1d4 status penalty to the attack roll it is performing. Expiditie curse can counteract bless for this one attack.
Rapid Aid SPELL 1
Enchantment Mental
Traditions divine, occult
Cast reaction
Range 30 feet Targets one ally making an attack
You send power to an ally in need
The ally gains a +1d4 status bonus to attack rolls. Rapid Aid can counteract bane for this attack.