Daily Punch 3-5-26 Caltorp Backup armor upgrade for Starfinder 2nd Ed

Don’t follow!

Caltrop Backup Item 5

Tech Visual

Price 1600 credits

Usage installed in armor  

Bulk L


This small canister bolts of any set of armor. When you move, as a free action or as a reaction when a creature moves into the space you vacated, you can deploy the caltrops within that space. The creature moving into that space must deal with the caltrops as normal. After this item is used, you must spend two actions to reload new caltrops into the upgrade.

Thoughts?

Daily Punch 3-3-26 Witchwarper Splash witchwarper splash feat for Starfinder 2nd Ed

Bend reality


Witchwarper Splash Feat 2

Splash Witchwarper
Frequency once per day
Duration One Minute


The universe bends to you. Choose a witchwarper paradox. One time per day, when you roll initiative, you can warp reality and activate the paradox of your choosing.

Thoughts?

Daily Punch 2-19-26 Ripper Bullets ammo for Starfinder 2nd Ed

cut them up!

Ripper Bullets 3+

Ammo


These bullets spring apart into fragments that burrow into a target, hurting the target as they move. These bullets cause the painful condition.

Ripper Bullets (Lesser)Item 3

Price 25 credits
Bulk L, one clip
Targets hit by these bullets gain the painful 1 condition, flat check DC 15 to reduce this condition.

Ripper Bullets (Moderate)Item 11

Price 100 credits
Bulk L, one clip
Targets hit by these bullets gain the painful 2 condition, flat check DC 15 to reduce this condition.

Ripper Bullets (Greater)Item 17

Price 700 gp
Bulk L, one clip
Targets hit by these bullets gain the painful 3 condition, flat check DC 15 to reduce this condition.

Daily Punch 2-12-26 Isolate Target soldier splash feat for Starfinder 2nd Ed

STAY DOWN!


Isolate Target Feat 2

Soldier Splash
Frequency twice per day


That one there! You learn how to hurt just one person in a crowd. Twice per day, when you take an action that targets multiple creatures in an area with a single damaging action, you can make a ranged attack against one target in the area. If that attack hits, in addition to the damage, the target becomes suppressed until the end of your next turn.

Thoughts?

Daily Punch 2-10-26 Vital Gift mystic splash feat for Starfinder 2nd Ed

The universe heals!


Vital Gift Feat 2

Mystic Splash


You have gained the blessings of the universe. You gain a the mystic Vitality Network class feature and gain a number of hit points in your network as a mystic of your level at the start of your day. Your vitality network does not regain hit points until the start of a new day. You also gain the Transfer Vitality ability. You can bond up to five other creatures into your network..

Thoughts?