Ring Side Report- RPG review of Starfinder Tech Class Playtest

Product– Starfinder Tech Class Playtest

System- Starginder 2nd Ed

Producer– Paizo

Price– FREE here  https://paizo.com/community/blog/v5748dyo6zwqx&page=1?Starfinder-Tech-Class-Playtest

TL; DR– Good, but a loss of flavor.  93% 

Basics– Why not tech wizards!  The tech playtest focuses on the technomancer and the mechanic.  The mechanic is the pet class with rogue elements of being skill based and the technomancer is the wizard.

Mechanics or Crunch– The classes work.  They both operate well within the realms of the base Pathfinder 2e mechanics.  The mechanic is a pet class and it follows the basic pet class idea, and the Technomancer feels like a sorcerer bloodline on a wizard.  Those are good pieces making a great whole.  5/5

Theme or Fluff–  I like what’s here, but I also feel like we may have lost things in edition change.  The mechanic lost the ability to just put a computer in their head and do awesome stuff.  What’s here is good, but it’s also a bit less than what it could have been.  The technomancer doesn’t feel like its own thing.  It’s a wizard with a bloodline.  That’s not bad, but I wanted more.  I wanted maybe even a whole new school of spells here.  It’s still just arcane spells.  Again, not bad by any stretch, but I wanted tech spells.  These two things don’t feel distinct.  4/5

Execution– It’s Paizo.  Solid layout, production, art, and even text makes this something to be studied.  Yes, I keep saying the exact same things, but it’s for the exact same reason.   For a free product, this is amazingly well done.  5/5

Summary– I like the options, but I want more distinct things in the future.  Overall, these will play amazingly well with the rest of the classes out there.  I just want new ground to be broken with Starfinder.  Right now Starfinder 2nd ed feels more like a setting change and less like it’s own edition.  Thats good for some respects, but bad for others.  Then again, I’m gonna play the hell out of this system.  So I may not be getting exactly what I want, but I am getting Pathfinder in Space, which I want!  93%

Daily Punch 3-21-25 Skittering Heritage ysoki ancestry feat for Starfinder 2nd Ed

If you’re gonna be a rat…

Skittering Heritage Feat 1

Ysoki


You’re family has always been good at running around the big ones. You gain the trained proficiency rank in acrobatics. If you would automatically become trained in acrobatics (from your background or class, for example), you instead become trained in a skill of your choice. Once per turn, when you take the step action, you move 10 feet instead.

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Thoughts?

Daily Punch 3-13-25 Reject Peace kasatha ancestry feat for Starfinder 2nd Ed

Let’s get mad!

Reject Peace Feat 1

Kasatha


You have rejected the traditions of your people. You become trained in intimidate and Society. If you would
automatically become trained in one of those skills (from your background or class, for example), you instead become trained in a skill of your choice.
You also gain the Additional Lore general feat for Warfare Lore.

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Thoughts?

Daily Punch 2-13-25 Kinetic Converter armor modification for Starfinder 2nd Ed

And we’re walking….walking…

Kinetic Converter

Tech
Price 150 credits; Level 1
Usage Install in armor; Bulk 1


Get those steps in. As an action, you can load an empty energy based clip into a slot in this item. After four hours of walking, you reload the clip. You can use the clip before four hours of walking but the clip is only reloaded by 1/4 increments, rounded down, for each full hour.

Thoughts?

Daily Punch 2-11-25 Energy Converter tech item for Starfinder 2nd Ed

Energy Converter

Tech
Price 150 credits; Level 1
Usage Install in armor; Bulk 1


Why not use that pain? As an action, you can load an empty energy based clip into a slot in this item. When you are dealt energy damage, any damage you take in also used to reload the clip at the rate of 1 shot per 10 damage taken. Effects that reduce the damage you take also reduce the amount of energy converted to shots..

Thoughts?