I can take it!
Thick Skinned: You can’t hurt me. Increase your armor by 3. If you are not wearing any armor, you still have 3 armor.
Thoughts?
I can take it!
Thick Skinned: You can’t hurt me. Increase your armor by 3. If you are not wearing any armor, you still have 3 armor.
Thoughts?
I’ve seen stuff
Adjusted: I just don’t care. When you make a panic roll, subtract 2 from the results.
Thoughts?
Get Ready!
Rapid Reload: Get ready fast. It now is just a fast action to reload any weapon you are wielding.
Thoughts?
Can’t take me down!
Diehard: To mad to die! The first time each day you take a critical injury, you can ignore it. You are at zero hit points, and the next point of damage will result in a critical injury as normal.
Thoughts?
Use it!
With the Blow (level 5)
When you take damage from an attack, you gain advantage on your next attack against that target. This replaces Roll With It.
Thoughts?
Too much doesn’t wear you down.
DRUDGERY : You are used to having life just beat you down. Once per shift when you roll a 1 on a stress die, you can ignore it. If you roll multiple 1s or a second stress roll is a 1, you are affected as normal.
Learning the Alien RPG as well for GenCon and this talent came to mind.
This is a general talent
Xenoseeker: You have always wanted to mean a real life little green man! You do not gain stress when you see or encounter any aliens. Other factors like violence can still cause you to gain stress.
Thoughts?
How about being friendly? I don’t want to tell people off, I don’t want to command, I just want to make a nice introduction and make some friends quickly.
Friendly
Classes: Mage, Rogue, and Warrior
You know how to make an entrence.
Novice: When you make a Communication(Persuasion) test and dislike the result, you can reroll the check. You must keep the second result.
Journeyman: Reduce the stunt point cost of the And Another Thing and Flirt roleplaying stunts by 1. Only reduce the cost for the first use of each in a single roll.
Master:Increase your bonus for Communication(Persuasion) by 1, and you also gain 1 additional stunt point when you gain stunt point normally for a Communication roll.
Thoughts?