Product– Pathfinder Adventure Path #58 Island of Empty Eyes
TL;DR- Another well done Pathfinder Adventure 90%
Basics- Shiver me timbers! If you’ve played the last three Skull and Shackles adventure path adventures, the players have won the Free Captains Regatta, and also won a chance to become Free Captains themselves. To do this they must clear the Island of Empty Eyes and prepare a feast for the visiting Free Captains who will judge the players on how well they have prepared. This sounds easy, but it never is…. This book also contains a section describing the Cyclopes, popular rumors of the Shackles, and the fourth part of the story continuing across all the Skull and Shackle Adventures.
Crunch or Mechanics- This adventure had some interesting mechanics associated with it. There players get to freely explore an island and decide what they will do with anyone they meet there. Overall I liked it, but some things were somewhat problematic like super high DC. My party doesn’t min/max much, so the higher, single DC tend to cause them to fail. 4.5/5
Fluff or Story- This is a pretty free form story for the main adventure. If your party needs to be a bit more on the rails, then they will falter when given some freedom. The story is well done, as are the Cyclopes section and the rumors. Well done. 4.5/5
Execution- Don’t have to say much here. Paizo is awesome at what it does, so they earn their score. Good art, reader friendly, but I could have used a few more section breaks or a better indicated area on how to fix up the island instead of having it buried in the middle of a paragraph. 4.5/5
Summary- I enjoyed running this for my players, and my players had a ball too. It’s not ship heavy, but it’s a nice break in the standard pattern. You will have to read your players to find out if they need a little helping had to keep on track on the island. But overall, it’s a well done adventure! 90%