I ran a game of pathfinder on Friday night. It was a blast, but I had a player who dominated the last boss fight because of some lucky crits. How about a fix for that? How about another template? I don’t want to just add more abilities to a monster, but I want to keep the monster in the fight for a bit longer.
Challenging Monsters are creatures that are far more powerful then their standard brother. These could be leaders of men or monsters.
Creating a Challenging Monster
“Challenging Monster” is an acquired template that can be added to any creature.
Senses: Same as base creature.
Challenge Rating: Either CR+1 or CR+2 see below
Alignment: Same as base creature.
Type: Same as base creature.
Armor Class: Same as base creature.
Hit Dice: Same as the base creature, however multiply the HP by 1.3 to increase the CR by +1 or by 1.6 to increase the CR by +2. Do not recalculate Hit Dice effects for this increase in hit points, simply increase the total hit points.
Saves: Same as the base creature.
Defensive Abilities: Gain light fortification if the creature’s CR increased by +1 or medium fortification if the creature’s CR increased by +2.
Speed: Same as the base creature.
Attacks: Same as the base creature.
Special Attacks: Same as the base creature.
Special Qualities: Same as the base creature.
Abilities: Same as the base creature.
Base Atk: Same as the base creature.
Skills: Same as the base creature.
Feats: Same as the base creature.
Environment: Same as the base creature.
Organization: Same as the base creature.
Treasure: Same as the base creature.