Let’s build enough consumables for an alchemist to inject into a target!
Bloodburn Item 1+
Usage held in 1 hand; Bulk L
Activate [one-action] (manipulate)
Bloodburn is a potential emetics that burns as it causes the vomiting.
Bloodburn (Minor)Item 1
Price 3 gp
Bulk L
When this is consumed you gain 1d4 persistent fire damage and sickened 1. The flat check ends both conditions.
Bloodburn (Lesser)Item 5
Price 30 gp
Bulk L
When this is consumed you gain 2d4 persistent fire damage and sickened 1. The flat check ends both conditions.
Bloodburn (Moderate)Item 9
Price 150 gp
Bulk L
When this is consumed you gain 2d4 persistent fire damage and sickened 2. The flat check ends both conditions.
Bloodburn (Greater)Item 13
Price 600 gp
Bulk L
When this is consumed you gain 3d4 persistent fire damage and sickened 2. The flat check ends both conditions.
Bloodburn (Major)Item 15
Price 1,300 gp
Bulk L
When this is consumed you gain 3d4 persistent fire damage and sickened 3. The flat check ends both conditions.
Bloodburn (True)Item 19
Price 8,000 gp
Bulk L
When this is consumed you gain 4d4 persistent fire damage and sickened 3. The flat check ends both conditions.
Thoughts?
