Doing some background reading on the world, and I had an idea.
Superior Save Feat 19
Archetype
Archetype Aldori Duelist
Prerequisites Aldori Duelist Dedication, Saving Slash
The flat check for your Saving Slash is now a DC 10
Thoughts?
Had a blast at Winter Fantasy this weekend. Had a fighter full of hero points surrounded by enemies who walked away. Let’s fix this problem!
You use your moment to do what needs to be done. You can spend a hero point to gain an additional reaction or bonus action. You may not spend a hero point on any rolls associated with that reaction or bonus action.
Thoughts?
Thinking about being able to keep hitting that same person over and over. Let’s help a warlock!
Prerequisite: eldritch blast cantrip
When you hit a creature with eldritch blast, the next use of eldritch blast against the same target gains a +1 bonus to the attack. This bonus keeps continuing until the bonus to hit equals 1/2 your proficiency bonus.
I want my android to be a bit more personable. Let’s make that happen!
You’ve mastered reading and manipulating the fleshy creatures.
Prerequisite(s): Android, Sense Motive as a class skill.
Benefit(s): You no longer take a penalty to sense motive checks but non-android and non-construct creatures still take a penalty to sense motive checks against you.
Thoughts?
How about some building on the Pathfinder base?
Archetype
Archetype Pathfinder Agent
Prerequisites Pathfinder Agent Dedication, Environmental Explorer
Pathfinders train to stay alive when things get rough and the traps start springing. When you roll a critically fail a Reflex save, you get a failure instead. In addition, when you roll a success on a Reflex save, you get a critical success instead.
Thinking more about shields. Let’s make shields more awesome!
Shield Master
Prerequisite: Proficiency with a shield
You’ve master turning blades and punches with your shield. You gain the following benefits:
Thoughts?
I like shields take damage and can prevent damage. Let’s play more with that!
Feat 6Fighter Stance
Prerequisites Everstand Stance
You’ve practiced with the shield to the point even splinters will save you in a fight. Further increase the shield’s Hardness by 2 with the Everstsnd stance bonus when using the Shield Block reaction and double the shields hit points. When the stance ends, if the shield has more damage than its maximum hit points would normally, it is then broken, not before.
Thoughts?
Quick one for Starfinder.
You’ve never needed a lot of rest to feel ready to roll.
Prerequisites: Con 13.
Benefit: You count a getting a full nights rest in half the normal time. This effect does stack with other effects that deal with resting, healing, and recovery.
Thoughts?
How about this for a feat to deal with some splash damage?
General
You get used to dodging the collateral damage of most things. When you are subject to splash damage, you may make a Reflex saving throw to negate the damage. The DC is equal to the original effect or if no save is available, it is equal to the class saving throw of the person causing the effect or 10 + the CR of the creature or item level.
Thoughts?
How about we put some edge in that magic?
Twist Spell
You move spells in ways to keep your friends alive
• Cost: 5 Karma
• Game Effect: You gain an additional edge action-twist spell
Twist Spell: You move a spl around your friends in an area. Choose a target in an area of your spell. That target is unaffected by your spell. Cost: 2 Edge
Thoughts?