Feats in DnD are pretty powerful. Let’s look at splashing a bit of each class around!
Rogue Training
You’ve trained a bit in the ways of the street. Gain the following benefits:
- Gain proficiency in one of the skills rogues gains proficiency in.
- Gain a proficiency in one saving throw a rogue is proficient in.
- Gain sneak attack equal to a rogue of 1/4 your level, rounded down, to a minimum of 1d6 damage.
- You count as a rogue for all future class abilities, feats, etc.
Thoughts? Is this too powerful?
