Daily Punch 3-25-15 Back to Back feat for DnD 5e

If your hemmed in by kobolds on all sides, you want a friend for your back!  I think two fighters who know what their doing should be able to do some pretty impressive stuff.  Let’s make that happen!

Back to Back

You and your friend have trained to perfection to keep each other alive.  As a bonus action, you can activate this feat.  If you are engaged with another ally who has activated this feat, you both impose disadvantage on any melee attacks and spells with the touch descriptor either of you receive till the end of your next turn.

Thoughts?

Daily Punch 3-25-15 Loyal Servants Lifestyle Option for Shadowrun 5e

I’ve been catching up on some Shadowrun, and I thought of this as I went through Run Faster….

Loyal Servants

Be it your loving parents, a wife/husband, or the kindly butler who rescued you from the orphanage, you have someone(s) who serve you in maintaining your house, but won’t turn you over the the first goganger who offers them money.  The people who maintain your house are loyal to you and will never provide an opportunity to hurt you or any information about you.  This does not guarantee their safety.  Increase the security level and limits by 1, and reduce the available points of the lifestyle by 3.  The base lifestyle must be medium or higher to take this option.

Thoughts?

Daily Punch 3-24-15 Speed of Thought positive Quality for Shadowrun 5e

You can get lighting reflexes and stay mundane and not cybered.  Let’s build on that!

Speed of Thought

Cost: 30 Karma

Prerequisite: Lightning Reflexes

You’re faster than fast.  You’ve either trained for it, or you were born with it.  Gain +1 to initiative rating and a bonus dice.  This stacks with lightning reflexes and nothing else.  Also, increase the bonus on defense tests by +1.

Thoughts?

Daily Punch 3-23-15 Quick Study Feat for DnD 5e

One last DnD 5e feat for a bit.  I like the downtime mechanic, but I’d like to build on it.  How about a feat to be quicker at applying it?

Quick Study

You are a very quick learner picking up skills that would take years to master in weeks.  You’re nimble fingers make any time you would take to fix gear and build things pass in the blink of an eye.  When you use downtime days to do any activity or training, the amount of days and money necessary to complete the task is cut in half.

Thoughts?

Daily Punch 3-20-15 The Stone People feat for DnD 5e

Let’s keep the hits rolling with a new idea for Goliaths

The Stone People

You are the bedrock your people build upon.  You can not be stopped, only slowed.  Gain the following benefits:

  • Increase your constitution or strength by 1 to a maximum of 20.
  • Your stones endurance increases to 2d12.  At level 5 it becomes 3d12.  At level 10, it is 4d12. At level 15, it is 5d12, and at level 20, your stones endurance is 6d12.  You must still take a short or long rest to refresh this ability.

Thoughts?

Daily Punch 3-19-15 Genasi Focus feat for DnD 5e

The Deep Gnomes get a feat, but the other races don’t from the Elemental Evil Player Companion?!  Let’s fix this problem!

Genasi Focus

Prerequisite: Genasi

You are a paragon of your race.  A person truely chosen by the elements!  Gain the following benefits:

  • Increase to the same elemental specific statistic you normality gain a bonus from at character generation by one.  As an example a Air Ganasi would gain a +1 bonus to dexterity.
  • The elemental specific spells you gain at character generation now can be reused after a short rest instead of a long rest.

Thoughts?

Daily Punch 3-18-15 Armored Flight feat for DnD 5e

With people flying around, someone is going to want to fly in some armor.  let’s make that happen!

Armored Flight

Prerequisite:  The ability to naturally fly with wings

You have worked hard to strengthen your wings to carry even the heaviest of loads.  Gain the following benefits:

  • Increase your strength or constitution by 1 to a maximum of 20.
  • You may now fly with any armor you are proficient with.

Thoughts?

Daily Punch 3-17-15 Flight Mutation for DnD 5e

The Aarokacra can fly!  Devils and dragons have wings too.  Could a tiefling or a dragonborn get wings?  Maybe…with a feat

Flight Mutation

Prerequisite: Dragonborn or tiefling

Deep in your family history are flying beings, and you’re lucky enough to gain that too.  You gain wings that allow you a flying speed of 50 and to hover.  You have to spend an extra 25% of any armor or clothing’s cost to modify the armor or clothing to fit you.  This is not true for magic items as they resize for you.  You may not fly with heavy or medium armor.

Thoughts?

Daily Punch 3-13-15 Hold Your Ground Feat for DnD 5e

You can charge and do damage.  What if you could stand tall and hold a position?

Hold Your Ground

You are a wall!  You don’t move the fastest, but you no one moves you or around you.  Gain the following benefits:

  • Gain +1 to your strength or constitution to a maximum of 20.
  • Gain advantage on any saving throw that would move you.
  • When you don’t move for a turn, gain a +1 bonus to your AC and any attack you make.
  • When a creature moves to engage you in melee, as a reaction you may make an attack against that creature.

Thoughts?

Daily Punch 3-12-15 Bow Expert feat for DnD 5e

How about some feat for DnD 5e.  If there is a crossbow feat for DnD 5e, then let’s make a longbow/short bow feat for DnD 5e!

Bow Expert

Your skill and speed with the longer bows makes you a formidable foe.  Gain the following benefits:

  • Increase the damage dice for any longbow or shortbow you you by one step.  As an example a d6 weapon would instead deal a d8.
  • As a bonus action each round, you can shoot one additional arrow with a longbow or a shortbow.
  • As a reaction each round, you can make an attack with a shortbow or longbow when an enemy moves into its melee range and engages you for the first time.  This one attack does not suffer disadvantage.

Thoughts?