Daily Punch 6-26-19 Envoy Aid Envoy improvisation for Starfinder

Time for some Starfinder love for the Envoy!

 

Any level

Envoy Aid (Ex)

You can help your friends, you really help your friends.  When you succeed on an aid another action on a skill you have ranks in, instead of the normal +2 bonus provided, you use your expertise dice instead.

Daily Punch 6-25-19 Field Medic operative exploit for Starfinder

How about some love for the Operative?  I want a medic rogue!

 

FIELD Medic (EX)

You can take 1 minute to tend to the wounds of a ally.  They spend 1 Resolve Point to recover a number of Hit Points equal to two times your operative level.

 

 

Thoughts?

Daily Punch 6-20-19 Better Barricades feat for Starfinder

I’m on a Starfinder kick, so let’s keep up with this.  How about more with the Barricade feat?

 

BETTER BARRICADES (COMBAT)

You don’t build walls, you built art.

Prerequisites: Barricade, Engineering 3 rank.

Benefit: When you build something with the barricade feat, it is automatically cover.  If you build on a space that would normally provide cover, you gain improved cover.

 

 

Thoughts?

Daily Punch 6-19-19 Good Fences and Neighbors feat for Starfinder

I like the barricade feat, but I think we can do better!

 

 

GOOD FENCES AND NEIGHBORS (COMBAT)

Why build a wall when you can build a fence?

Prerequisites: Barricade, Engineering 3 ranks.

Benefit: When you build a barricade using the barricade feat, your wall is on all sides of you, granting partial cover on all attacks.  Any enemy moving into your spaces must treat the spaces as difficult terrain, while you have no penalties to entering or exerting that space.

 

Thoughts?

Daily Punch 6-18-19 Voice of Divinity mystic spell for Starfinder

More starfinder! How about a mystic cantrip?

VOICE OF DIVINITY M0

School evocation

Casting Time 1 standard action

Range medium(50 ft. + 10 ft./2 levels)

Targets one creature or object

Duration instantaneous

Saving Throw Will negates; Spell Resistance yes

When you cast this spell, choose a creature in range. Your God directly speaks to that target and they must make a Will saving throw crushing its mind with raw psychic force. On a failure, they take 1d6 damage.

Thoughts?