Let’s really play with poison!
Toxins are nothing to play with unless you know what you are doing
Prerequisites: Character level 6th, biohacker, toxicology field of study
Benefit: Your booster and inhibitor abilities now affect creatures immune to poisons.
Who doesn’t love chemistry?
Better living through Chemistry
Time to use some chems!
Prerequisites: Character level 6th, biohacker, pharmacology field of study
Benefit: Your booster ability now grants fast healing 1 and a +1 circumstance bonus to fortitude. Your inhibitor applies a -1 circumstance penalty to the fortitude save.
Time to tinker with some brains!
It actually is brain surgery!
Prerequisites: Character level 6th, biohacker, Neurochemistry field of study
Benefit: When using your neurochemistry booster, the creature affected can make a saving throw when administer to end the effect of any effect causing the confused and staggered conditions as if the effect just stared. When using the inhibitor ability, the penalty to will saves is increased to -3.
Time to continue with the biohacker-on to immunology!
Mind and body are all your toys.
Prerequisites: Character level 6th, biohacker, immunology field of study
Benefit: When you use your immunology booster or inhibitor, you can choose the type of stave the creature gets a benefit or penalty to.
We finished the soldier, so now let’s move to the biohacker with the genetics field of study
Life is a toy when you know the right cheat codes.
Prerequisites: Character level 6th, biohacker, genetics field of study
Benefit: Your genetics abilities can now apply to undead creatures, and your booster ability grants fast healing 1.
How about some love for the Biohacker? How about a different Scientific Method
Observing a natural phenomena is the first step in its understanding and mastery. You build this into your own studies and your guidance of your allies.
You gain an +1 insight bonus to Perception and Sense Motive. This bonus increases by 1 at 3rd level and every 4 levels thereafter.
Additionally, you begin to guide those who you are studies or against those you are studying. When you make a minor boost or minor inhibitor biohack, you can also attempt a Perception check with a DC equal to 15 + your target’s CR. If you succeed, you can gain the target of a minor boost a +1 insight bonus to attacks or if against the target of a minor inhibitor, your allies can gain a +1 insight bonus to a attacks against the target.