How about the same idea for Starfinder?
DANGER CLOSE (COMBAT)
At this range, even the blowback from a miss hurts.
Benefit: When you make a ranged attack with a non-drawn or non-thrown weapon and miss, you deal minimum damage to the target.
Thoughts?
How about the same idea for Starfinder?
At this range, even the blowback from a miss hurts.
Benefit: When you make a ranged attack with a non-drawn or non-thrown weapon and miss, you deal minimum damage to the target.
Thoughts?
How about burning somebody danger close?
Gunslinger
When your playing with fire, others get burned. When you make a ranged attack with a firearm against a target within five feet of yourself and miss, you deal damage equal to the minimum value that attack would have dealt.
Thoughts?
My players in my home game are running in to trouble because no one there aside from the cleric can force saving throws. Some high AC low save creatures are wrecking them. Let’s help….
Gunslinger Fighter Ranger
Requirements You’re wielding a two loaded firearms or crossbows.
Targets 1 creature
Saving Throw basic Reflex
You quickly blast at one creature throwing enough projectiles down range that it has to dodge the assault or be cut through. You fire both weapons at the target. Roll damage for each weapon separately and deal the lesser of the two to the target.
Plan B is twice as much explosive as plan A!
Additive 2 Alchemist
Trigger You use Quick Alchemy to craft an alchemical bomb
You quickly add additional impact to an alchemical bomb just before you throw it. You can spend 1 additional batch of infused reagents, and the damage, splash, and effect are multiplied by 1 and 1/2, rounded down. This does not affect conditions imposed by effects.
thoughts?
Why not try again?
General Skill
Trigger You fail or critically fail a skill check.
You recognize your failure and hopefully correct just in time! When you fail a skill check, you can reroll that check accepting the second results. You can not use this reaction for one day.
Thoughts?
Swing once hit two enemies… how about swing twice and hit once?
Barbarian Fighter Flourish
You continuously swing at an enemy until you hit its unprotected areas. Make two melee Strikes at your current multiple attack penalty and compare the best attack roll result to the ACs of the target. Roll damage only once and apply it to the creature if you hit. Focused Barrage counts as two attacks for your multiple attack penalty.
Thoughts?
What was that.
Look Over There!
You see that?
Prerequisites: Character level 6th, vanguard, reaction aspect
Benefit: When you attempt combat maneuver(dirty trick), your opponent gains one additional condition.
Thoughts?
Just push it.
Push
MOVE!
Prerequisites: Character level 6th, vanguard, Momentum aspect
Benefit: When you attempt to bullrush an opponent, you move an opponent an additional five feat for every three you beat the KAC + 8 by.
Thoughts?
Here is one from my family group.
General
When you attack an enemy you have already attacked and hit before with a weapon with the sweep property, you gain a +1 circumstance bonus to your attack roll to attack that enemy again this turn.
Thoughts?
Time to make some stuff!
Transmutation Tutor
prerequisite: wizard, transmutation school
Everything is anything you want. Gain the following benefits:
Thoughts?