Daily Punch Enhanced Proficiency feat for DnD 5e

Ok, I have two feats for today!  I’m conflicted as I think one is too powerful,but I think the other might be too weak.  Check them out and give me your thoughts.

 

Enhanced Proficiency

You are a true focused master!  Increase your proficiency bonus by +1.  This bonus occurs before any other effects or abilities would change your score such as expertise.

 

OR

 

Enhanced Proficiency

You are a true focused master!  Gain the following:

  • Choose an ability score.  That ability score increases by +1, to a maximum of 20.
  • When you perform an attack, check, or saving throw using the ability score chosen above, increase your proficiency bonus by +1.  This bonus occurs before any other effects or abilities would change your score such as expertise.

 

What do you think is more balanced?

Daily Punch 5-10-16 Focused Ability feat for DnD 5E

I’ve been thinking about yesterdays feat.  Let’s work on it and make it a bit more general…

 

Focused Ability

You’ve trained yourself in one area to be the best that there can be.  Chose one ability score and gain the following:

  • Gain a +1 bonus to the chosen ability score, to a maximum of 20.
  • Gain a pool of three Focused Ability points for that ability.  You can spend one point to gain advantage on an attack, check, or saving roll using the ability chosen for this feat.  You must spend the point before the roll, and this advantage does not trigger abilities like sneak attack that require advantage.  This pool of Focused Ability points refreshes after a long rest.

 

Thoughts?

Daily Punch 5-9-16 Feats of Strength feat for DnD 5e

How about a feat that works like lucky but for strength?

 

Feats of Strength

You are powerhouse among your people.  Gain the following:

  • Increase your Strength score by 1, to a maximum of 20.
  • You gain a pool of three Feats of Strength points.  You can spend these points to gain advantage on a Strength check, attack, or save, but you must choose to do so before the dice are rolled.  This feat will counteract disadvantage from another source, but it will not trigger the rogues sneak attack damage.  After a long rest, you regain your Feats of Strength points.

 

 

Thoughts?

 

Daily Punch 5-4-16 Preparation feat for DnD 5e

I always love characters who just happen to have what they need at any given time to get out of a strange situation.  Let’s make that happen in DnD.

 

Preparation feat

You might not be the smartest one in the room, but you are the most prepared.  When you gain this feat, spend 50 gp and gain the following:

  • Increase your Wisdom or Intelligence score by 1, to a maximum of 20.
  • You gain a collection of random “stuff”  these might range from iron chopsticks, bent forks, broken swords, and other items.  These items can not be used in combat, but you can use them to solve other problems.  If you are in a situation where you need a random, non-magical item that is not listed on your sheet, you can make a Intelligence or Wisdom saving throw DC 10.  On a success, you find an equivalent item that will suit your needs for this problem at hand.  These could be using iron chopsticks at pitons for a climb, a bent fork as working thieves tools, or even a broken sword hilt as a hammer.

 

Thoughts?

Daily Punch 4-20-16 Double Strike feat for DnD 5e

How about a way for a rogue to make a second sneak attack ?  Let’s do it!

 

Double Strike

You know how to make it hurt.  When taking the attack action, can take a second attack, and already used your sneak attack ability that round, you can give yourself disadvantage  on the second attack to make it a sneak attack.  You can perform this second sneak attack even though you have disadvantage.

 

Thoughts?

Daily Punch 4-4-26 Shield Bash Assult feat for Pathfinder

You can tell I’ve been stuck on shields for the last bit.  Not sure why, but I have been.  Let’s keep going with a Pathfinder feat for Shields.

 

Shield Bash Assault (Combat)

You shield is a deadly weapon in your hands.

Prerequisite: Shield Proficiency

Benefit: When you perform a shield bash, increase the damage dealt by the shield by one die.  As an example a d6 damage would becomes a d8 damage.  If something modifies the shields damage like enchantment bonuses or changing damage type, this feat still applies.

Daily Punch 3-24-16 Situation Awareness feat for DnD 5e

How about a feat for DnD 5e?

 

Situation Awareness

You know what around in in the battle field and where all the current threats are.  Gain the following:

  • Gain a +2 to Wisdom(perception) checks as well as to your Passive Perception.
  • When you are engaged with an enemy and you move away without disengaging, you do not provoke an opportunity attack from a single engaged enemy.  If multiple enemies are engaged with you, you choose which enemies will make their attacks, if able.

 

Thoughts?

Daily Punch 3-22-16 Do Unto Others feat for DnD 5e

How about a quick feat?  Something for the caster who loves his spell, but would love them more if they didn’t put him in danger?

 

Do Unto Others

You are a phenom when it comes to your spells, but you’d like to have them affect more then yourself.  Gain the following benefits:

  • Increase your Intelligence, Wisdom, or Charisma by 1, to a maximum of 20.
  • Any spell that you normally could cast with a range of Self becomes Range: Touch.  The target must be willing, and any duration effects that require concentration require the new target to concentrate and will use his or her Constitution if a concentration check is required.  Any effects dependent on ability scores are now use the new target’s ability scores.

 

Thoughts?

Daily Punch 3-15-16 Brute Endurance feat for DnD 5e

How about a feat to build on Tough?  I’m trying to walk the line here between too powerful and not powerful enough.

 

Brute Endurance

Prerequisite: Tough

You are just a mass of muscle, and for anybody to hurt you they have to cut through it all to hit a vital.  Increase your maximum hit point total equal to 1/2 your Strength modifier, rounded up, for each level you have.  When you gain a level or increase your Strength modifier, increase your maximum hit point total again.

 

 

Thoughts?